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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustRearm isolated staging capture

79.127.169.76:28115 checked 10d ago

Release date
Next release
In five minutes (10:15 UTC)
Source
Live server queries
Server address
79.127.169.76:28115
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,052

top 59%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,052 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on RustRearm isolated staging capture

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustRearm isolated staging capture

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustRearm isolated staging capture

What the server publishes and what was recorded

Address79.127.169.76:28115
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 14:12 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does RustRearm isolated staging capture wipe, and how often?

Too few wipes of RustRearm isolated staging capture are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 13 days 18 hours have passed since this world was made.

About the server

Is RustRearm isolated staging capture up, and how well has it held up?

Last seen 10 days 22 hours ago, RustRearm isolated staging capture is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 18 October 2026.

What location has been recorded for RustRearm isolated staging capture?

No region is published by RustRearm isolated staging capture. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 79.127.169.76:28115 it is addressed.

What version of Rust has been recorded on RustRearm isolated staging capture?

This release lists RustRearm isolated staging capture on Rust network protocol 2635 and build 168330, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for RustRearm isolated staging capture?

RustRearm isolated staging capture is offline at present; its last recording was 10 days 22 hours ago.

In the rankings of Rust servers, where is RustRearm isolated staging capture placed?

The rank for RustRearm isolated staging capture is #13,052 on seven-day player hours, in the top 59% of ranked servers.

Tags, lists

Where does RustRearm isolated staging capture appear among the Rust Census lists and filters?

These Rust Census lists include RustRearm isolated staging capture: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustRearm isolated staging capture carry?

These are the tags RustRearm isolated staging capture publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustRearm isolated staging capture?

A procedural map runs on RustRearm isolated staging capture, generated by the game.

What settings and rules have been listed for RustRearm isolated staging capture?

No gather rate is given in the name of RustRearm isolated staging capture. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to RustRearm isolated staging capture?

Enter client.connect 79.127.169.76:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168330Build Game build: 168330.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.