Statistical profileOffline
RustRearm workbench capture
79.127.134.103:28115 checked 6d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#12,668
top 57%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,668 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on RustRearm workbench capture
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:28 UTC7d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustRearm workbench capture
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustRearm workbench capture
What the server publishes and what was recorded
| Address | 79.127.134.103:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 20:28 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 393 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 339 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 157 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RustRearm workbench capture: what is it?
The rhythm of RustRearm workbench capture's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 13 hours have passed since this world was made.
What should you expect on wipe day at RustRearm workbench capture?
Recent wipes drew an average peak of 1 players. 14 hours after the latest wipe, the crowd peaked.
Server details
How reliable is RustRearm workbench capture, and is it online now?
The latest count records RustRearm workbench capture as offline, last seen 6 days 23 hours ago. A total of 2 of 168 hours were up over 7 full days, which is 1% of the time. The first sighting of it by Rust Census was on 21 October 2026.
Which location does RustRearm workbench capture run from?
A region is not published by RustRearm workbench capture. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 79.127.134.103:28115 is its address.
What version of Rust has been recorded on RustRearm workbench capture?
This release lists RustRearm workbench capture on Rust network protocol 2635 and build 168837, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does RustRearm workbench capture carry?
RustRearm workbench capture is offline at present; its last recording was 6 days 23 hours ago. This release records a seven-day average of 1 players and a peak of 1.
What position does RustRearm workbench capture hold in the server rankings?
The rank for RustRearm workbench capture is #12,668 on seven-day player hours, in the top 57% of ranked servers.
Tag details
Which Rust Census filters and lists cover RustRearm workbench capture?
These Rust Census lists include RustRearm workbench capture: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on RustRearm workbench capture?
Read by the game's server browser, RustRearm workbench capture publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168837 (Build): The server runs game build 168837; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for RustRearm workbench capture?
RustRearm workbench capture runs a procedural map, which the game generates.
On RustRearm workbench capture, what rules and settings are in force?
No gather rate is given in the name of RustRearm workbench capture. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
What steps are needed to join RustRearm workbench capture?
Enter client.connect 79.127.134.103:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168837,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168837 | Build The server runs game build 168837. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.