Statistical profileOffline
localserver
79.117.162.72:28015 checked 1d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#8,065
top 36%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,065 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on localserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of localserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of localserver
What the server publishes and what was recorded
| Address | 79.117.162.72:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 01:09 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 637 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 386 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 161 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 97 / 125 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on localserver?
With too few wipes of localserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 10 hours have passed since this world was made.
Server details
How reliable is localserver, and is it online now?
The latest count records localserver as offline, last seen 44 hours ago. A total of 8 of 72 hours were up over 3 full days, which is 11% of the time. The first sighting of it by Rust Census was on 24 October 2026.
What location has been recorded for localserver?
A region is not published by localserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.117.162.72:28015 it is addressed.
Which Rust version is localserver running?
The version in use on localserver is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for localserver?
At this release localserver is offline, having last been seen 44 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 12:00 UTC, the busiest hour of the last 48.
How does localserver compare with other servers in the rankings?
The rank for localserver is #8,065 on seven-day player hours, in the top 36% of ranked servers.
Tag details
Which Rust Census filters and lists cover localserver?
The Rust Census lists that localserver fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on localserver?
These are the tags localserver publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on localserver?
A procedural map runs on localserver, generated by the game.
On localserver, what rules and settings are in force?
No gather rate is recorded for localserver in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.
How to join
How can you connect to localserver?
Enter client.connect 79.117.162.72:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.