Statistical profileOnline
Rust Training Server
79.117.15.245:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#7,735
top 35%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,735 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Rust Training Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Training Server
What the server publishes and what was recorded
| Address | 79.117.15.245:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 23:02 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 394 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 234 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 68 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Rust Training Server: what is it?
With too few wipes of Rust Training Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 23 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Rust Training Server?
This release records Rust Training Server as online. By its own reported uptime, it restarted about 8 hours ago. A total of 30 of 168 hours were up over 7 full days, which is 18% of the time. First recorded by Rust Census on 8 October 2026.
Does Rust Training Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 112; the lowest reading was 60. The world carried up to 47,492 entities, including buildings, deployables and all else. Up to 1,564 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Rust Training Server?
A region is not published by Rust Training Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 79.117.15.245:28015 it is addressed.
On which Rust version does Rust Training Server operate?
This release lists Rust Training Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Rust Training Server?
The present count is 0 players on Rust Training Server, out of 10 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 00:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Rust Training Server placed?
For seven-day player hours, Rust Training Server is ranked #7,735, placing it in the top 35% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Rust Training Server?
The Rust Census lists that Rust Training Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust Training Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Rust Training Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Rust Training Server?
Size 3,000 and seed 12345: that is the procedural map on Rust Training Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust Training Server configured, and what rules does it keep?
The name of Rust Training Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Rust Training Server?
Enter client.connect 79.117.15.245:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.