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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,666 players on 11,743 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustlandia

78.83.161.142:28015 checked 2d ago

vanillapve
Release date
Next release
In five minutes (01:45 UTC)
Source
Live server queries
Server address
78.83.161.142:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

1

peak 1

Rank

#9,355

top 42%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,355 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Rustlandia

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:56 UTC23d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rustlandia

6000 · seed 2147483647

Map of Rustlandia

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rustlandia

What the server publishes and what was recorded

Address78.83.161.142:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 07:43 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average71 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average34 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average2 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average26 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average5 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rustlandia?

Too few wipes of Rustlandia are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 15 hours.

How is wipe day run on Rustlandia?

An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 47 hours after it began.

Server details

How reliable is Rustlandia, and is it online now?

Rustlandia is offline at the time of this release; it was last seen 2 days 21 hours ago. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. The first sighting of it by Rust Census was on 5 October 2026.

Which location does Rustlandia run from?

No region is given by Rustlandia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 78.83.161.142:28015 it is addressed.

Which Rust version is Rustlandia running?

The version in use on Rustlandia is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Rustlandia?

The last count for Rustlandia was 2 days 21 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

How does Rustlandia compare with other servers in the rankings?

The rank for Rustlandia is #9,355 on seven-day player hours, in the top 42% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rustlandia?

The Rust Census lists that Rustlandia fits are: Community servers, Rust PvE servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on Rustlandia?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger are the tags Rustlandia publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Rustlandia?

Size 6,000 and seed 2147483647: that is the procedural map on Rustlandia, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Rustlandia?

No gather rate is recorded for Rustlandia in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Rustlandia?

Enter client.connect 78.83.161.142:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^p,^v,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.