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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,661 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rustoria.co - US Medium Preview Server (Map #2)

78.47.77.170:28010 checked 7m ago

moddedpve
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
78.47.77.170:28010
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 1

Rank

#14,318

top 64%

No wipes

resets

8 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,318 of all ranked servers, the top 64%, on player hours over the last seven days.
  • It makes a new world every few hours (8 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Rustoria.co - US Medium Preview Server (Map #2)

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304001:0010:0019:0004:0013:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:06 UTC2d ago – – – 0
Sun 25 Oct, 06:58 UTC3d ago – – – 0
Sun 25 Oct, 05:29 UTC3d ago – – – 0
Sat 24 Oct, 19:11 UTC4d ago – – – 0
Sat 24 Oct, 15:07 UTC4d ago – – – 0
Thu 22 Oct, 18:10 UTC6d ago – – – 0
Thu 22 Oct, 13:44 UTC6d ago – – – 0
Thu 22 Oct, 13:31 UTC6d ago – – – 1
Tue 20 Oct, 03:07 UTC8d ago – – – 0
Tue 20 Oct, 01:56 UTC8d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Rustoria.co - US Medium Preview Server (Map #2)

4250 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size4250
Seed1337

7. Server characteristics

Table 3: Characteristics of Rustoria.co - US Medium Preview Server (Map #2)

What the server publishes and what was recorded

Address78.47.77.170:28010
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen18 Oct 2026

8. Similar servers

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rustoria.co - US Medium Preview Server (Map #2)?

Neither a wipe schedule nor any counted wipes are kept by Rustoria.co - US Medium Preview Server (Map #2), which generates a new world every few hours.

Server details

What does the record show for the uptime and current status of Rustoria.co - US Medium Preview Server (Map #2)?

At the latest check, Rustoria.co - US Medium Preview Server (Map #2) was online. By its own reported uptime, it restarted about 2 days 18 hours ago. 97 of 168 hours on across the last 7 full days gives an uptime of 58%. First recorded by Rust Census on 18 October 2026.

How well does Rustoria.co - US Medium Preview Server (Map #2) perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 117,126 entities, including buildings, deployables and all else. Up to 3,354 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does Rustoria.co - US Medium Preview Server (Map #2) run from?

No region tag is published by Rustoria.co - US Medium Preview Server (Map #2), but its name points to North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 78.47.77.170:28010 it is addressed.

On which Rust version does Rustoria.co - US Medium Preview Server (Map #2) operate?

The version in use on Rustoria.co - US Medium Preview Server (Map #2) is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Rustoria.co - US Medium Preview Server (Map #2) carry?

At the time of counting, Rustoria.co - US Medium Preview Server (Map #2) recorded 0 players. This release records a seven-day average of 0 players and a peak of 1.

How does Rustoria.co - US Medium Preview Server (Map #2) compare with other servers in the rankings?

The rank for Rustoria.co - US Medium Preview Server (Map #2) is #14,318 on seven-day player hours, in the top 64% of ranked servers.

Tags, lists

Where does Rustoria.co - US Medium Preview Server (Map #2) appear among the Rust Census lists and filters?

These Rust Census lists include Rustoria.co - US Medium Preview Server (Map #2): Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Rustoria.co - US Medium Preview Server (Map #2)?

These are the tags Rustoria.co - US Medium Preview Server (Map #2) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; builds (Build server): Builds: a place to practise and design bases; creative (Creative): In this sandbox mode there is no gathering; you build what you like; training (Combat training): This is a training server: practise aim and PvP with loot handed to you; modded (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rustoria.co - US Medium Preview Server (Map #2)?

Size 4,250 and seed 1337: that is the procedural map on Rustoria.co - US Medium Preview Server (Map #2), generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for Rustoria.co - US Medium Preview Server (Map #2)?

No gather rate is given in the name of Rustoria.co - US Medium Preview Server (Map #2). The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Rustoria.co - US Medium Preview Server (Map #2)?

Enter client.connect 78.47.77.170:28010 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.
buildsBuild server Builds: a place to practise and design bases.
creativeCreative In this sandbox mode there is no gathering; you build what you like.
trainingCombat training This is a training server: practise aim and PvP with loot handed to you.

Mods and access

moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.