Statistical profileOffline
insomnia mod test - private
78.31.67.52:28215 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,977 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on insomnia mod test - private
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #651 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:41 UTC23d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of insomnia mod test - private
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of insomnia mod test - private
What the server publishes and what was recorded
| Address | 78.31.67.52:28215 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 01:29 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7 / 60 |
| Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 6 on average | 1 / 50 |
| Geležinis Miškas | quad · 6 on average | 9 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 12 / 80 |
| Rustoria.co -Us Mondays | NA · quad · 5 on average | 0 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does insomnia mod test - private wipe, and how often?
Too few wipes of insomnia mod test - private are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 18 hours have passed since this world was made.
On insomnia mod test - private, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of insomnia mod test - private?
insomnia mod test - private is offline at the time of this release; it was last seen 23 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 5 October 2026.
What location has been recorded for insomnia mod test - private?
No region is published by insomnia mod test - private. Rust Census does not look up where the machine stands; it shows where a server says it is. At 78.31.67.52:28215 it is addressed.
What version of Rust has been recorded on insomnia mod test - private?
The version in use on insomnia mod test - private is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does insomnia mod test - private carry?
The last count for insomnia mod test - private was 23 days 18 hours ago; it is offline at present.
In the rankings of Rust servers, where is insomnia mod test - private placed?
The rank for insomnia mod test - private is #15,977 on seven-day player hours, in the top 71% of ranked servers. The server stands at #651 among quad servers.
Lists and tags
Where does insomnia mod test - private appear among the Rust Census lists and filters?
These Rust Census lists include insomnia mod test - private: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: Quad.
What is meant by each tag shown on insomnia mod test - private?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; sc2 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags insomnia mod test - private publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for insomnia mod test - private?
The game generates the procedural map on insomnia mod test - private.
On insomnia mod test - private, what rules and settings are in force?
The name of insomnia mod test - private carries no gather rate. 4 players is the cap for a group (quad). It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to insomnia mod test - private?
Enter client.connect 78.31.67.52:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,sc2,ts4,^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players Slots: 2. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|
Other
sc2 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.