Statistical profileOnline
Classic|No mods[Viking]
78.29.14.210:28015 checked 9m ago
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1. Main points
Players now
2/ 100
2% full
7-day average
2
peak 11
Rank
#2,196
top 10%
Last wipe
5d ago
biweekly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 2% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 11.
- It ranks #2,196 of all ranked servers, the top 10%, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Classic|No mods[Viking]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Usual gap
14 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
7
players, last three wipes
Crowd held
33%
else halves by day 8.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 9h | Fri 6 Nov, 06:25 UTC | Own schedule |
| 22d 9h | Fri 20 Nov, 06:25 UTC | Own schedule |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 9h | Fri 4 Dec, 06:25 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:25 UTC5d ago | 7 | – | running | 0 |
| Thu 15 Oct, 23:09 UTC12d ago | 7 | held half | 7.3 days | 0 |
| Thu 1 Oct, 23:18 UTC FW26d ago | 8 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 23:15 UTC40d ago | 5 | halved by day 6 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Classic|No mods[Viking]
4500 · seed 1317874501
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1317874501 |
8. Server characteristics
Table 4: Characteristics of Classic|No mods[Viking]
What the server publishes and what was recorded
| Address | 78.29.14.210:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 23 Oct 2026, 06:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Добро пожаловать на классический сервер Rust. Модов, меняющих механику игры или интерфейса тут нет и не предвидится. Карта 4500х4500. Вайпы карты в ночь с первого четверга месяца на пятницу, а так же ночью с четверга на пятницу, при условии если пятница выпадает на числа с 16 по 23 (включительно). Прошедший вайп - 23.10; Следующий вайп - 06.11. Следующий вайп чертежей - 06.11. Оставить отзывы, предложения и просто пообщаться: VK: vk.com/rust_vikings Discord: discord.gg/pzuhE6B
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 136 / 300 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 135 on average | 39 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 102 on average | 50 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 71 on average | 29 / 200 |
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 67 on average | 9 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 43 on average | 23 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Classic|No mods[Viking]: what is it?
The prediction for Classic|No mods[Viking] follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 5 days 14 hours ago. The tags list a fortnightly wipe schedule.
On Classic|No mods[Viking], what happens on wipe day?
The average busiest point of its recent wipes drew 7 players. The peak of the latest wipe's crowd came 28 hours after it began. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 8.5 in those cases where it did not hold.
Server details
Is Classic|No mods[Viking] up, and how well has it held up?
At the latest check, Classic|No mods[Viking] was online. About 16 hours ago is when it last restarted, according to the uptime it reports. A total of 162 of 168 hours were up over 7 full days, which is 96% of the time. First recorded by Rust Census on 13 September 2026.
What does the performance record of Classic|No mods[Viking] show?
The figures for the last 48 hours give an average of 84 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 122,498. The peak memory use recorded was 4,455 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Classic|No mods[Viking]?
No region is given by Classic|No mods[Viking]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 78.29.14.210:28015 is its address.
What version of Rust has been recorded on Classic|No mods[Viking]?
The version in use on Classic|No mods[Viking] is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Classic|No mods[Viking] carry?
At counting time Classic|No mods[Viking] recorded 2 players across 100 slots. Averaged over seven days: 2 players, with a peak of 11. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 8 players.
In the rankings of Rust servers, where is Classic|No mods[Viking] placed?
The rank for Classic|No mods[Viking] is #2,196 on seven-day player hours, in the top 10% of ranked servers.
Tag details
Which Rust Census filters and lists cover Classic|No mods[Viking]?
The Rust Census lists that Classic|No mods[Viking] fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which meanings do the tags on Classic|No mods[Viking] carry?
Read by the game's server browser, Classic|No mods[Viking] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Classic|No mods[Viking]?
Classic|No mods[Viking] runs a procedural map of size 4,500 with seed 1317874501, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Classic|No mods[Viking], what rules and settings are in force?
No gather rate is recorded for Classic|No mods[Viking] in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Classic|No mods[Viking]?
Enter client.connect 78.29.14.210:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://m.vk.com/rust_vikings.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.