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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,437 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Classic|No mods[Viking]

78.29.14.210:28015 checked 9m ago

biweekly wipes vanillaoxide
Release date
Next release
In five minutes (21:00 UTC)
Source
Live server queries
Server address
78.29.14.210:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 100

2% full

7-day average

2

peak 11

Rank

#2,196

top 10%

Last wipe

5d ago

biweekly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 2% of its 100 slots.
  • Over the last seven days it averaged 2 players, with a peak of 11.
  • It ranks #2,196 of all ranked servers, the top 10%, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Classic|No mods[Viking]

Players now and over time, UTC

AveragePeak
02.557.51022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

Usual gap

14 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

7

players, last three wipes

Crowd held

33%

else halves by day 8.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 21hThu 5 Nov, 19:00 UTCForce wipe FW
8d 9hFri 6 Nov, 06:25 UTCOwn schedule
22d 9hFri 20 Nov, 06:25 UTCOwn schedule
35d 21hThu 3 Dec, 19:00 UTCForce wipe FW
36d 9hFri 4 Dec, 06:25 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC12d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW26d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC40d ago 5 halved by day 6 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Classic|No mods[Viking]

4500 · seed 1317874501

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1317874501
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Classic|No mods[Viking]

What the server publishes and what was recorded

Address78.29.14.210:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe23 Oct 2026, 06:25 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на классический сервер Rust. Модов, меняющих механику игры или интерфейса тут нет и не предвидится. Карта 4500х4500. Вайпы карты в ночь с первого четверга месяца на пятницу, а так же ночью с четверга на пятницу, при условии если пятница выпадает на числа с 16 по 23 (включительно). Прошедший вайп - 23.10; Следующий вайп - 06.11. Следующий вайп чертежей - 06.11. Оставить отзывы, предложения и просто пообщаться: VK: vk.com/rust_vikings Discord: discord.gg/pzuhE6B

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136 / 300
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 135 on average39 / 100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 102 on average50 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 71 on average29 / 200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 67 on average9 / 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 43 on average23 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Classic|No mods[Viking]: what is it?

The prediction for Classic|No mods[Viking] follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 5 days 14 hours ago. The tags list a fortnightly wipe schedule.

On Classic|No mods[Viking], what happens on wipe day?

The average busiest point of its recent wipes drew 7 players. The peak of the latest wipe's crowd came 28 hours after it began. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 8.5 in those cases where it did not hold.

Server details

Is Classic|No mods[Viking] up, and how well has it held up?

At the latest check, Classic|No mods[Viking] was online. About 16 hours ago is when it last restarted, according to the uptime it reports. A total of 162 of 168 hours were up over 7 full days, which is 96% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Classic|No mods[Viking] show?

The figures for the last 48 hours give an average of 84 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 122,498. The peak memory use recorded was 4,455 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Classic|No mods[Viking]?

No region is given by Classic|No mods[Viking]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 78.29.14.210:28015 is its address.

What version of Rust has been recorded on Classic|No mods[Viking]?

The version in use on Classic|No mods[Viking] is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Classic|No mods[Viking] carry?

At counting time Classic|No mods[Viking] recorded 2 players across 100 slots. Averaged over seven days: 2 players, with a peak of 11. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 8 players.

In the rankings of Rust servers, where is Classic|No mods[Viking] placed?

The rank for Classic|No mods[Viking] is #2,196 on seven-day player hours, in the top 10% of ranked servers.

Tag details

Which Rust Census filters and lists cover Classic|No mods[Viking]?

The Rust Census lists that Classic|No mods[Viking] fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on Classic|No mods[Viking] carry?

Read by the game's server browser, Classic|No mods[Viking] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Classic|No mods[Viking]?

Classic|No mods[Viking] runs a procedural map of size 4,500 with seed 1317874501, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Classic|No mods[Viking], what rules and settings are in force?

No gather rate is recorded for Classic|No mods[Viking] in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Classic|No mods[Viking]?

Enter client.connect 78.29.14.210:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://m.vk.com/rust_vikings.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.