Statistical profileOffline
Vanilla PvE, but...
78.29.13.139:28015 checked 5h ago
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1. Main points
Players now
1/ 13
8% full
7-day average
1
peak 7
Rank
#3,009
top 14%
Last wipe
13d ago
biweekly schedule
Next wipe
3h
Thu 29 Oct, 16:45 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 8% of its 13 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #3,009 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 16:45 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Vanilla PvE, but...
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 16:45 UTC, in 3h. Its biweekly schedule tag · low confidence
Usual gap
12 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
10
players, last three wipes
Crowd held
0%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3h | Thu 29 Oct, 16:45 UTC | Own schedule |
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 3h | Thu 12 Nov, 16:45 UTC | Own schedule |
| 28d 3h | Thu 26 Nov, 16:45 UTC | Own schedule |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 3h | Thu 10 Dec, 16:45 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC37d ago | 10 | halved by day 3 | 10 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Vanilla PvE, but...
4500 · seed 27051999
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 27051999 |
8. Server characteristics
Table 4: Characteristics of Vanilla PvE, but...
What the server publishes and what was recorded
| Address | 78.29.13.139:28015 |
|---|---|
| Region | – |
| Max players | 13 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:45 UTC |
| Hostname | ^ |
| First seen | 21 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Ванильный лут на РТ, но везде есть боты. Ванильные рейты, но возведение и содержание базы стоит дороже. Верстак заблокирован, но доступно изучение через стол. Изучение через стол по старым ценам, но есть шанс всё потерять. Броня доступны без ограничений, но её нельзя чинить. Оружие и инструмент можно изучить и починить, но нельзя создать. Неизучаемое оружие нельзя починить. Не нужно защищать базу от игроков, но от ботов придётся. Никаких ограничений на транспорт, но он теперь тратит больше топлива.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 131 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 226 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 39 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 95 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 52 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 19 / 250 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Vanilla PvE, but... wipe, and how often?
The prediction for Vanilla PvE, but... follows its tag, since too few of its wipes are on record to confirm the schedule. Thursday 29 October at 16:45 UTC is the date of its next wipe. This world was generated 13 days 20 hours ago. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on Vanilla PvE, but...?
The average busiest point of its recent wipes drew 10 players. 47 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.5.
Server record
Is Vanilla PvE, but... up, and how well has it held up?
Last seen 5 hours ago, Vanilla PvE, but... is offline in this release. The uptime it reports puts the last restart at about 5 hours ago. 162 of 168 hours on across the last 7 full days gives an uptime of 96%. First recorded by Rust Census on 21 September 2026.
Does Vanilla PvE, but... hold a steady frame rate and connection?
Average server fps over the last 48 hours was 117, with a low of 79. Buildings, deployables and everything else in the world took the entity count to 137,863. The peak memory use recorded was 4,196 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Vanilla PvE, but... run from?
A region is not published by Vanilla PvE, but.... Rust Census does not look up where the machine stands; it shows where a server says it is. 78.29.13.139:28015 is its address.
On which Rust version does Vanilla PvE, but... operate?
The version in use on Vanilla PvE, but... is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Vanilla PvE, but... carry?
At this release Vanilla PvE, but... is offline, having last been seen 5 hours ago. This release records a seven-day average of 1 players and a peak of 7. Over the past 48 hours the highest average fell at 16:00 UTC: 5 players.
How does Vanilla PvE, but... compare with other servers in the rankings?
The rank for Vanilla PvE, but... is #3,009 on seven-day player hours, in the top 14% of ranked servers.
Lists and tags
Where does Vanilla PvE, but... appear among the Rust Census lists and filters?
Included in these Rust Census lists is Vanilla PvE, but...: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on Vanilla PvE, but...: what do they indicate?
These are the tags Vanilla PvE, but... publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp13 (Max players): The server holds 13 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Vanilla PvE, but...?
Size 4,500 and seed 27051999: that is the procedural map on Vanilla PvE, but..., generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Vanilla PvE, but... configured, and what rules does it keep?
The name of Vanilla PvE, but... carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Vanilla PvE, but...?
Enter client.connect 78.29.13.139:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/khgSbbBgEW is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp13 | Max players The server holds 13 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
