Statistical profileOnline
CRYMAP_TEST
78.24.41.96:28025 checked 1h ago
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1. Main points
Players now
3/ 20
15% full
7-day average
1
peak 5
Rank
#4,443
top 20%
Last wipe
19h ago
biweekly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 3 players on it, 15% of its 20 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #4,443 of all ranked servers, the top 20%, on player hours over the last seven days.
- Its current map went up 19h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on CRYMAP_TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Usual gap
3.4 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 4h | Tue 10 Nov, 22:55 UTC | Own schedule |
| 27d 4h | Tue 24 Nov, 22:55 UTC | Own schedule |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 4h | Tue 8 Dec, 22:55 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:55 UTC19h ago | – | – | running | 3 |
| Sun 18 Oct, 12:14 UTC10d ago | 2 | halved by day 5 | 9.4 days | 0 |
| Wed 14 Oct, 22:19 UTC13d ago | 3 | halved by day 1 | 3.6 days | 0 |
| Thu 8 Oct, 18:48 UTC20d ago | 3 | held half | 6.1 days | 2 |
| Tue 6 Oct, 22:30 UTC21d ago | 3 | – | 1.8 days | 0 |
| Sat 3 Oct, 19:27 UTC24d ago | 1 | held half | 3.1 days | 1 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 3 | held half | 2.1 days | 2 |
| Wed 30 Sep, 20:18 UTC27d ago | 3 | – | 0.9 days | 3 |
| Fri 18 Sep, 09:06 UTC40d ago | 3 | halved by day 1 | 12.5 days | 2 |
| Mon 14 Sep, 18:17 UTC44d ago | 3 | halved by day 1 | 3.6 days | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of CRYMAP_TEST
What the server publishes and what was recorded
| Address | 78.24.41.96:28025 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 27 Oct 2026, 22:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 | EA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does CRYMAP_TEST wipe, and how often?
Too few wipes of CRYMAP_TEST are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 19 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on CRYMAP_TEST?
An average of 3 players attended at peak across recent wipes. 25 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.
Server details
How reliable is CRYMAP_TEST, and is it online now?
CRYMAP_TEST is online at the time of this release. About 17 hours ago is when it last restarted, according to the uptime it reports. 126 of 168 hours on across the last 7 full days gives an uptime of 75%. First recorded by Rust Census on 13 September 2026.
Does CRYMAP_TEST hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 193 server fps and a minimum of 183. The world carried up to 30,648 entities, including buildings, deployables and all else. The peak memory use recorded was 2,515 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for CRYMAP_TEST?
No region is given by CRYMAP_TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 78.24.41.96:28025 it is addressed.
What version of Rust has been recorded on CRYMAP_TEST?
The version in use on CRYMAP_TEST is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does CRYMAP_TEST carry?
The present count is 3 players on CRYMAP_TEST, out of 20 slots. This release records a seven-day average of 1 players and a peak of 5. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 3 players.
How does CRYMAP_TEST compare with other servers in the rankings?
The rank for CRYMAP_TEST is #4,443 on seven-day player hours, in the top 20% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover CRYMAP_TEST?
These Rust Census lists include CRYMAP_TEST: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings do the tags on CRYMAP_TEST carry?
These are the tags CRYMAP_TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for CRYMAP_TEST?
CRYMAP_TEST runs a procedural map of size 2,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for CRYMAP_TEST?
No gather rate is recorded for CRYMAP_TEST in its name. 8 players is the group limit, the game's default. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join CRYMAP_TEST?
Enter client.connect 78.24.41.96:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.