Statistical profileOffline
Koeke's Gameserver
EU 78.24.120.14:28015 checked 1d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 4
Rank
#7,479
top 34% · #2037 in EU
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #7,479 of all ranked servers, the top 34%, and #2037 in EU, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Koeke's Gameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.4 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC24d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC25d ago | 2 | – | 1.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Koeke's Gameserver
3000 · seed 1998348663
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1998348663 |
8. Server characteristics
Table 3: Characteristics of Koeke's Gameserver
What the server publishes and what was recorded
| Address | 78.24.120.14:28015 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 20:00 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 152 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 192 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 572 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 32 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 659 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 550 / 625 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Koeke's Gameserver: what is it?
Too few wipes of Koeke's Gameserver are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 2 hours ago.
What should you expect on wipe day at Koeke's Gameserver?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 23 hours after it began.
Server details
What does the record show for the uptime and current status of Koeke's Gameserver?
The latest count records Koeke's Gameserver as offline, last seen 33 hours ago. By its own reported uptime, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up 115 of them, or 68%. It was first seen by Rust Census on 4 October 2026.
How well does Koeke's Gameserver perform?
Average server fps over the last 48 hours was 129, with a low of 101. The world carried up to 50,827 entities, including buildings, deployables and all else. Up to 1,620 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Koeke's Gameserver based?
With its EU tag, Koeke's Gameserver lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 78.24.120.14:28015 it is addressed.
On which Rust version does Koeke's Gameserver operate?
Rust network protocol 2635 and build 168909 on Linux is the version Koeke's Gameserver runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Koeke's Gameserver carry?
At this release Koeke's Gameserver is offline, having last been seen 33 hours ago. Averaged over seven days: 0 players, with a peak of 4. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.
What position does Koeke's Gameserver hold in the server rankings?
This release ranks Koeke's Gameserver at #7,479 for seven-day player hours, #2,037 in Europe, inside the top 34% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Koeke's Gameserver?
Included in these Rust Census lists is Koeke's Gameserver: EU Rust servers: the regional count and Community servers. Under these filters it comes up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Koeke's Gameserver carry?
These are the tags Koeke's Gameserver publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Koeke's Gameserver?
The procedural map on Koeke's Gameserver is generated by the game, measures 3,000 and carries seed 1998348663. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Koeke's Gameserver configured, and what rules does it keep?
The name of Koeke's Gameserver carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Koeke's Gameserver?
Enter client.connect 78.24.120.14:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.kleemans.org/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.