Statistical profileOffline
Test Server
78.190.138.130:28015 checked 41d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,325
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,325 of all ranked servers, on player hours over the last seven days.
- Its current map went up 41d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 78.190.138.130:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 15:09 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 522 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 60 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 164 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Test Server wipe, and how often?
Too few wipes of Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 41 days 22 hours.
Server details
What does the record show for the uptime and current status of Test Server?
Test Server is offline at the time of this release; it was last seen 41 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.
In which location is Test Server based?
A region is not published by Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 78.190.138.130:28015 is its address.
What version of Rust has been recorded on Test Server?
This release lists Test Server on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Test Server?
The last count for Test Server was 41 days 21 hours ago; it is offline at present.
In the rankings of Rust servers, where is Test Server placed?
For seven-day player hours, Test Server is ranked #14,325, placing it in the top – of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Test Server?
The Rust Census lists that Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Test Server?
The game generates the procedural map on Test Server.
How is Test Server configured, and what rules does it keep?
No gather rate is recorded for Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Test Server?
Enter client.connect 78.190.138.130:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.