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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

EU 78.17.53.201:10000 checked 1d ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (15:35 UTC)
Source
Live server queries
Server address
78.17.53.201:10000
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,426

top 69% · #2579 in EU

Last wipe

27d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,426 of all ranked servers, the top 69%, and #2579 in EU, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 0hThu 5 Nov, 19:00 UTCForce wipe FW
36d 0hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:28 UTC27d ago 1 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of test

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of test

What the server publishes and what was recorded

Address78.17.53.201:10000
RegionEU
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:45 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 73 on average453 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average178 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average580 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on test?

A monthly force wipe is the sole occasion on which test wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days ago. The tags list a wipe schedule of one month.

How is wipe day run on test?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

Is test up, and how well has it held up?

test is offline at the time of this release; it was last seen 27 hours ago. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. First recorded by Rust Census on 23 September 2026.

What location has been recorded for test?

Its EU tag is how test lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 78.17.53.201:10000 it is addressed.

Which Rust version is test running?

Rust network protocol 2635 and build 168909 on Windows is the version test runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on test?

The last count for test was 27 hours ago; it is offline at present. The seven-day average for this server is 0 players.

How does test compare with other servers in the rankings?

This release ranks test at #15,426 for seven-day player hours, #2,579 in Europe, inside the top 69% of ranked servers.

Tag details

Where does test appear among the Rust Census lists and filters?

These Rust Census lists include test: Rust tutorial servers, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on test carry?

Read by the game's server browser, test publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): Europe is the region under which the browser lists it; jp0 (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for test?

test runs a procedural map, which the game generates.

How is test configured, and what rules does it keep?

No gather rate is given in the name of test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to test?

Enter client.connect 78.17.53.201:10000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,jp0,$r?,v2635,^m,^v,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players Slots: 200.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^tTutorial on The Facepunch tutorial runs here, so new players can begin.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope Europe is the region under which the browser lists it.

Other

jp0Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.