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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,014 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HighSchool

78.130.222.69:28083 checked 12m ago

Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
78.130.222.69:28083
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 60

0% full

7-day average

0

peak 2

Rank

#10,222

top 46%

Last wipe

27d ago

no schedule published

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 60 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #10,222 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on HighSchool

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HighSchool

4000 · seed 55510390

Map of HighSchool

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed55510390
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of HighSchool

What the server publishes and what was recorded

Address78.130.222.69:28083
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:54 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average165 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on HighSchool?

Once a month, and only with the force wipe, does HighSchool wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 4 hours ago.

How is wipe day run on HighSchool?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 4 hours after it began.

About the server

What does the record show for the uptime and current status of HighSchool?

At the latest check, HighSchool was online. The uptime it reports puts the last restart at about 4 days 7 hours ago. A total of 104 of 168 hours were up over 7 full days, which is 62% of the time. First recorded by Rust Census on 17 September 2026.

Does HighSchool hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 17; the lowest reading was 9. Buildings, deployables and everything else in the world took the entity count to 94,022. Up to 3,188 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is HighSchool based?

A region is not published by HighSchool. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 78.130.222.69:28083 it is addressed.

What version of Rust has been recorded on HighSchool?

The version in use on HighSchool is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on HighSchool?

At counting time HighSchool recorded 0 players across 60 slots. This release records a seven-day average of 0 players and a peak of 2.

What position does HighSchool hold in the server rankings?

The rank for HighSchool is #10,222 on seven-day player hours, in the top 46% of ranked servers.

Lists and tags

Where does HighSchool appear among the Rust Census lists and filters?

The Rust Census lists that HighSchool fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on HighSchool: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags HighSchool publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on HighSchool?

HighSchool runs a procedural map of size 4,000 with seed 55510390, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for HighSchool?

The name of HighSchool carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join HighSchool?

Enter client.connect 78.130.222.69:28083 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp60Max players 60 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.