Statistical profileOnline
HighSchool
78.130.222.69:28083 checked 12m ago
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1. Main points
Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#10,222
top 46%
Last wipe
27d ago
no schedule published
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #10,222 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on HighSchool
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:54 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of HighSchool
4000 · seed 55510390
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 55510390 |
8. Server characteristics
Table 4: Characteristics of HighSchool
What the server publishes and what was recorded
| Address | 78.130.222.69:28083 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:54 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 165 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 17 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on HighSchool?
Once a month, and only with the force wipe, does HighSchool wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 4 hours ago.
How is wipe day run on HighSchool?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 4 hours after it began.
About the server
What does the record show for the uptime and current status of HighSchool?
At the latest check, HighSchool was online. The uptime it reports puts the last restart at about 4 days 7 hours ago. A total of 104 of 168 hours were up over 7 full days, which is 62% of the time. First recorded by Rust Census on 17 September 2026.
Does HighSchool hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 17; the lowest reading was 9. Buildings, deployables and everything else in the world took the entity count to 94,022. Up to 3,188 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is HighSchool based?
A region is not published by HighSchool. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 78.130.222.69:28083 it is addressed.
What version of Rust has been recorded on HighSchool?
The version in use on HighSchool is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on HighSchool?
At counting time HighSchool recorded 0 players across 60 slots. This release records a seven-day average of 0 players and a peak of 2.
What position does HighSchool hold in the server rankings?
The rank for HighSchool is #10,222 on seven-day player hours, in the top 46% of ranked servers.
Lists and tags
Where does HighSchool appear among the Rust Census lists and filters?
The Rust Census lists that HighSchool fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on HighSchool: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags HighSchool publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on HighSchool?
HighSchool runs a procedural map of size 4,000 with seed 55510390, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for HighSchool?
The name of HighSchool carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join HighSchool?
Enter client.connect 78.130.222.69:28083 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players 60 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.