Statistical profileOffline
Matt's Rust Server
77.97.55.4:28015 checked 1d ago
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1. Main points
Players now
1/ 8
12% full
7-day average
1
peak 1
Rank
#11,978
top 54%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,978 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Matt's Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:01 UTC19d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Matt's Rust Server
2000 · seed 1977670499
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 1977670499 |
8. Server characteristics
Table 3: Characteristics of Matt's Rust Server
What the server publishes and what was recorded
| Address | 77.97.55.4:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 11:01 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 241 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 155 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 60 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Matt's Rust Server?
Too few wipes of Matt's Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 18 hours have passed since this world was made.
On Matt's Rust Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Matt's Rust Server?
Last seen 37 hours ago, Matt's Rust Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. The first sighting of it by Rust Census was on 8 October 2026.
Which location does Matt's Rust Server run from?
No region is given by Matt's Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.97.55.4:28015 it is addressed.
On which Rust version does Matt's Rust Server operate?
Rust network protocol 2635 and build 168909 on Windows is the version Matt's Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Matt's Rust Server carry?
At this release Matt's Rust Server is offline, having last been seen 37 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Matt's Rust Server placed?
For seven-day player hours, Matt's Rust Server is ranked #11,978, placing it in the top 54% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Matt's Rust Server?
The Rust Census lists that Matt's Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Matt's Rust Server?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Matt's Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Matt's Rust Server?
Size 2,000 and seed 1977670499: that is the procedural map on Matt's Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Matt's Rust Server configured, and what rules does it keep?
No gather rate is given in the name of Matt's Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Matt's Rust Server?
You can open the console in Rust with F1 and enter client.connect 77.97.55.4:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.