Statistical profileOffline
FaZa Rust | Vanilla+ | TEST
77.90.52.161:28015 checked 11d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,115
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,115 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on FaZa Rust | Vanilla+ | TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #624 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
9.2 days
between real wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:50 UTC16d ago | – | – | running | 0 |
| Fri 2 Oct, 12:12 UTC25d ago | – | – | 9.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FaZa Rust | Vanilla+ | TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FaZa Rust | Vanilla+ | TEST
What the server publishes and what was recorded
| Address | 77.90.52.161:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 15:50 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| Geležinis Miškas | quad · 6 on average | 0 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 1 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 0 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 4 / 200 |
| Serverul meu Rust | EU · quad · monthly · 3 on average | 1 / 10 |
10. Quick answers
From the figures on this page.
Wipe records
When does FaZa Rust | Vanilla+ | TEST wipe, and how often?
The rhythm of FaZa Rust | Vanilla+ | TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 13 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of FaZa Rust | Vanilla+ | TEST?
Last seen 11 days 13 hours ago, FaZa Rust | Vanilla+ | TEST is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 27 September 2026.
In which location is FaZa Rust | Vanilla+ | TEST based?
A region is not published by FaZa Rust | Vanilla+ | TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 77.90.52.161:28015 is its address.
Which Rust version is FaZa Rust | Vanilla+ | TEST running?
Rust network protocol 2634 and build 166586 on Windows is the version FaZa Rust | Vanilla+ | TEST runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on FaZa Rust | Vanilla+ | TEST?
FaZa Rust | Vanilla+ | TEST is offline at present; its last recording was 11 days 13 hours ago.
What position does FaZa Rust | Vanilla+ | TEST hold in the server rankings?
The rank for FaZa Rust | Vanilla+ | TEST is #15,115 on seven-day player hours, in the top 70% of ranked servers. The server stands at #624 among quad servers.
Tag details
Which Rust Census filters and lists cover FaZa Rust | Vanilla+ | TEST?
Included in these Rust Census lists is FaZa Rust | Vanilla+ | TEST: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
The tags on FaZa Rust | Vanilla+ | TEST: what do they indicate?
These are the tags FaZa Rust | Vanilla+ | TEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for FaZa Rust | Vanilla+ | TEST?
FaZa Rust | Vanilla+ | TEST runs a procedural map, which the game generates.
On FaZa Rust | Vanilla+ | TEST, what rules and settings are in force?
No gather rate is recorded for FaZa Rust | Vanilla+ | TEST in its name. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join FaZa Rust | Vanilla+ | TEST?
Enter client.connect 77.90.52.161:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.