Statistical profileOffline
Jeffrey test server
77.63.122.49:28015 checked 20d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,697
top 62%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #13,697 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Jeffrey test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Jeffrey test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Jeffrey test server
What the server publishes and what was recorded
| Address | 77.63.122.49:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 07:12 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 581 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 366 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 46 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 44 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 127 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 144 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Jeffrey test server?
The rhythm of Jeffrey test server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 13 hours.
Server record
How reliable is Jeffrey test server, and is it online now?
The latest count records Jeffrey test server as offline, last seen 20 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 8 October 2026.
In which location is Jeffrey test server based?
No region is published by Jeffrey test server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.63.122.49:28015 it is addressed.
What version of Rust has been recorded on Jeffrey test server?
The version in use on Jeffrey test server is Rust network protocol 2634 and build 167058 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Jeffrey test server?
Jeffrey test server is offline at present; its last recording was 20 days 12 hours ago.
What position does Jeffrey test server hold in the server rankings?
The rank for Jeffrey test server is #13,697 on seven-day player hours, in the top 62% of ranked servers.
Lists and tags
Where does Jeffrey test server appear among the Rust Census lists and filters?
These Rust Census lists include Jeffrey test server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Jeffrey test server: what do they indicate?
These are the tags Jeffrey test server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Jeffrey test server?
Jeffrey test server runs a procedural map, which the game generates.
How is Jeffrey test server configured, and what rules does it keep?
No gather rate is recorded for Jeffrey test server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Jeffrey test server?
You can open the console in Rust with F1 and enter client.connect 77.63.122.49:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build The server runs game build 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.