Statistical profileOffline
Jeffrey test server
77.63.10.208:28015 checked 26d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,826
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #13,826 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Jeffrey test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:12 UTC26d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Jeffrey test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Jeffrey test server
What the server publishes and what was recorded
| Address | 77.63.10.208:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:12 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 659 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 219 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 112 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Jeffrey test server wipe, and how often?
The rhythm of Jeffrey test server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 5 hours have passed since this world was made.
What should you expect on wipe day at Jeffrey test server?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is Jeffrey test server, and is it online now?
Jeffrey test server is offline at the time of this release; it was last seen 26 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.
Which location does Jeffrey test server run from?
No region is published by Jeffrey test server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.63.10.208:28015 it is addressed.
On which Rust version does Jeffrey test server operate?
This release lists Jeffrey test server on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Jeffrey test server?
Jeffrey test server is offline at present; its last recording was 26 days 4 hours ago.
How does Jeffrey test server compare with other servers in the rankings?
For seven-day player hours, Jeffrey test server is ranked #13,826, placing it in the top 60% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Jeffrey test server?
These Rust Census lists include Jeffrey test server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Jeffrey test server carry?
These are the tags Jeffrey test server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Jeffrey test server?
Jeffrey test server runs a procedural map, which the game generates.
How is Jeffrey test server configured, and what rules does it keep?
No gather rate is given in the name of Jeffrey test server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Jeffrey test server?
Enter client.connect 77.63.10.208:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.