Statistical profileOffline
RUST: DEADLINE x10
77.52.17.81:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#11,337
top 51%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,337 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on RUST: DEADLINE x10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUST: DEADLINE x10
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST: DEADLINE x10
What the server publishes and what was recorded
| Address | 77.52.17.81:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 14:53 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 126 / 150 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 177 / 250 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 176 on average | 151 / 200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 49 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 41 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 69 on average | 77 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RUST: DEADLINE x10: what is it?
With too few wipes of RUST: DEADLINE x10 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 16 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of RUST: DEADLINE x10?
RUST: DEADLINE x10 is offline at the time of this release; it was last seen 4 days 22 hours ago. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. It was first seen by Rust Census on 23 October 2026.
What location has been recorded for RUST: DEADLINE x10?
A region is not published by RUST: DEADLINE x10. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 77.52.17.81:28015 it is addressed.
Which Rust version is RUST: DEADLINE x10 running?
Rust network protocol 2635 and build 168909 on Windows is the version RUST: DEADLINE x10 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does RUST: DEADLINE x10 carry?
At this release RUST: DEADLINE x10 is offline, having last been seen 4 days 22 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does RUST: DEADLINE x10 compare with other servers in the rankings?
For seven-day player hours, RUST: DEADLINE x10 is ranked #11,337, placing it in the top 51% of all ranked servers.
Tag details
Where does RUST: DEADLINE x10 appear among the Rust Census lists and filters?
The Rust Census lists that RUST: DEADLINE x10 fits are: 10x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
The tags on RUST: DEADLINE x10: what do they indicate?
These are the tags RUST: DEADLINE x10 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for RUST: DEADLINE x10?
A procedural map runs on RUST: DEADLINE x10, generated by the game.
What settings and rules have been listed for RUST: DEADLINE x10?
RUST: DEADLINE x10 carries a 10x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RUST: DEADLINE x10?
You can open the console in Rust with F1 and enter client.connect 77.52.17.81:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.