Statistical profileOffline
RUST: DEADLINE x10
77.52.17.126:28015 checked 7d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 1
Rank
#13,163
top 59%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,163 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on RUST: DEADLINE x10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUST: DEADLINE x10
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST: DEADLINE x10
What the server publishes and what was recorded
| Address | 77.52.17.126:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 14:53 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 340 on average | 577 / 650 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 179 on average | 156 / 200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 141 / 200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 151 on average | 185 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 140 / 150 |
| [LATAM] LUNARUST X10 | 28/10 Wipe | SA · groups of 8+ · 10x · weekly · 76 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RUST: DEADLINE x10?
With too few wipes of RUST: DEADLINE x10 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 3 hours.
Server record
What does the record show for the uptime and current status of RUST: DEADLINE x10?
RUST: DEADLINE x10 is offline at the time of this release; it was last seen 7 days 2 hours ago. 8 of 168 hours on across the last 7 full days gives an uptime of 5%. The first sighting of it by Rust Census was on 17 October 2026.
In which location is RUST: DEADLINE x10 based?
No region is published by RUST: DEADLINE x10. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.52.17.126:28015 it is addressed.
What version of Rust has been recorded on RUST: DEADLINE x10?
This release lists RUST: DEADLINE x10 on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RUST: DEADLINE x10?
The last count for RUST: DEADLINE x10 was 7 days 2 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does RUST: DEADLINE x10 hold in the server rankings?
For seven-day player hours, RUST: DEADLINE x10 is ranked #13,163, placing it in the top 59% of all ranked servers.
Tag details
Which Rust Census filters and lists cover RUST: DEADLINE x10?
The Rust Census lists that RUST: DEADLINE x10 fits are: 10x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What is meant by each tag shown on RUST: DEADLINE x10?
Read by the game's server browser, RUST: DEADLINE x10 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on RUST: DEADLINE x10?
A procedural map runs on RUST: DEADLINE x10, generated by the game.
What settings and rules have been listed for RUST: DEADLINE x10?
A gather rate of 10x is recorded for RUST: DEADLINE x10 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RUST: DEADLINE x10?
Enter client.connect 77.52.17.126:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.