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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,361 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Devblog 266 Server

77.40.85.152:28015 checked 33d ago

Release date
Next release
In five minutes (17:27 UTC)
Source
Live server queries
Server address
77.40.85.152:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,810

top 71%

Last wipe

33d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,810 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on My Devblog 266 Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Devblog 266 Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Devblog 266 Server

What the server publishes and what was recorded

Address77.40.85.152:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe24 Sep 2026, 17:20 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average468 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average223 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average83 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average93 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Devblog 266 Server wipe, and how often?

Too few wipes of My Devblog 266 Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 33 days 6 hours.

Server record

Is My Devblog 266 Server up, and how well has it held up?

Last seen 33 days 6 hours ago, My Devblog 266 Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 24 September 2026.

In which location is My Devblog 266 Server based?

No region is published by My Devblog 266 Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.40.85.152:28015 it is addressed.

On which Rust version does My Devblog 266 Server operate?

The version in use on My Devblog 266 Server is Rust network protocol 2377 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does My Devblog 266 Server carry?

My Devblog 266 Server is offline at present; its last recording was 33 days 6 hours ago.

In the rankings of Rust servers, where is My Devblog 266 Server placed?

The rank for My Devblog 266 Server is #15,810 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Where does My Devblog 266 Server appear among the Rust Census lists and filters?

The Rust Census lists that My Devblog 266 Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all.

The tags on My Devblog 266 Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; v2377 (Protocol): To connect, your game version must match protocol 2377; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; h7d1d47ec (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags My Devblog 266 Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on My Devblog 266 Server?

A procedural map runs on My Devblog 266 Server, generated by the game.

What settings and rules have been listed for My Devblog 266 Server?

No gather rate is recorded for My Devblog 266 Server in its name. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join My Devblog 266 Server?

Enter client.connect 77.40.85.152:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,v2377,h7d1d47ec,stok,gmrust

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
v2377Protocol To connect, your game version must match protocol 2377.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.

Other

h7d1d47ecCustom tag The tag is custom: it was set by the owner or by a plugin.
stokCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.