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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,596 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUST Classic server #1 [RU]

77.37.164.58:28015 checked 11m ago

biweekly wipes vanilla
Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
77.37.164.58:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 100

1% full

7-day average

2

peak 7

Rank

#2,426

top 11%

Last wipe

12d ago

biweekly schedule

Next wipe

1d 8h

Thu 29 Oct, 17:20 UTC

Main points

  • There were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 2 players, with a peak of 7.
  • It ranks #2,426 of all ranked servers, the top 11%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 17:20 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on RUST Classic server #1 [RU]

Players now and over time, UTC

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020010:0019:0004:0013:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 17:20 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

Usual gap

14.1 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

50%

else halves by day 12

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 8hThu 29 Oct, 17:20 UTCOwn schedule
8d 9hThu 5 Nov, 19:00 UTCForce wipe FW
15d 8hThu 12 Nov, 17:20 UTCOwn schedule
29d 8hThu 26 Nov, 17:20 UTCOwn schedule
36d 9hThu 3 Dec, 19:00 UTCForce wipe FW
43d 8hThu 10 Dec, 17:20 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:20 UTC12d ago 6 – running 1
Thu 1 Oct, 17:17 UTC FW26d ago 5 halved by day 12 14 days 1
Thu 17 Sep, 10:16 UTC40d ago 5 held half 14.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST Classic server #1 [RU]

4511 · seed 48763639

Map of RUST Classic server #1 [RU]

Table 3: The world

As the server publishes it

MapProcedural Map
Size4511
Seed48763639
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RUST Classic server #1 [RU]

What the server publishes and what was recorded

Address77.37.164.58:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:20 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Это обычная Vanilla Насладитесь первозданным режимом игры который заложили в нее разработчики Класcический сервер RUST Classic - по настоящему передаст симуляцию выживания без модификаций и дисбалансов игрового режима Каждый вайп Procedural Map генерируется заново Вайп два раза в месяц каждый первый и третий четверг месяца Следующий вайп 05 Ноября Максимальный размер команды 4 игрока Добро пожаловать на сервер!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average147 / 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 151 on average32 / 100
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 36 on average19 / 200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average6 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 21 on average6 / 200
Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average7 / 200

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RUST Classic server #1 [RU]: what is it?

Too few wipes of RUST Classic server #1 [RU] are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 17:20 UTC is the date of its next wipe. The present world dates from 12 days 15 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at RUST Classic server #1 [RU]?

Recent wipes drew an average peak of 5 players. The peak of the latest wipe's crowd came 47 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 12 in those cases where it did not hold.

About the server

Is RUST Classic server #1 [RU] up, and how well has it held up?

This release records RUST Classic server #1 [RU] as online. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does RUST Classic server #1 [RU] hold a steady frame rate and connection?

Average server fps over the last 48 hours was 129, with a low of 79. Buildings, deployables and everything else in the world took the entity count to 117,901. The peak memory use recorded was 5,206 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does RUST Classic server #1 [RU] run from?

Its name points to Europe, though RUST Classic server #1 [RU] publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 77.37.164.58:28015 is its address.

What version of Rust has been recorded on RUST Classic server #1 [RU]?

This release lists RUST Classic server #1 [RU] on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does RUST Classic server #1 [RU] carry?

RUST Classic server #1 [RU] stands at 1 players from 100 slots in this release. This release records a seven-day average of 2 players and a peak of 7. Over the past 48 hours the highest average fell at 09:00 UTC: 5 players.

How does RUST Classic server #1 [RU] compare with other servers in the rankings?

The rank for RUST Classic server #1 [RU] is #2,426 on seven-day player hours, in the top 11% of ranked servers.

Tag details

Where does RUST Classic server #1 [RU] appear among the Rust Census lists and filters?

The Rust Census lists that RUST Classic server #1 [RU] fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on RUST Classic server #1 [RU]?

Read by the game's server browser, RUST Classic server #1 [RU] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for RUST Classic server #1 [RU]?

The procedural map on RUST Classic server #1 [RU] is generated by the game, measures 4,511 and carries seed 48763639. Size and seed together fix the map, so you can view it on RustMaps from this page.

On RUST Classic server #1 [RU], what rules and settings are in force?

The name of RUST Classic server #1 [RU] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to RUST Classic server #1 [RU]?

Enter client.connect 77.37.164.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://rustclassic.ru/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.