Statistical profileOnline
RUST Classic server #1 [RU]
77.37.164.58:28015 checked 11m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
2
peak 7
Rank
#2,426
top 11%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 8h
Thu 29 Oct, 17:20 UTC
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 7.
- It ranks #2,426 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 17:20 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on RUST Classic server #1 [RU]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 17:20 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Usual gap
14.1 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
50%
else halves by day 12
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 8h | Thu 29 Oct, 17:20 UTC | Own schedule |
| 8d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 8h | Thu 12 Nov, 17:20 UTC | Own schedule |
| 29d 8h | Thu 26 Nov, 17:20 UTC | Own schedule |
| 36d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 8h | Thu 10 Dec, 17:20 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:20 UTC12d ago | 6 | – | running | 1 |
| Thu 1 Oct, 17:17 UTC FW26d ago | 5 | halved by day 12 | 14 days | 1 |
| Thu 17 Sep, 10:16 UTC40d ago | 5 | held half | 14.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST Classic server #1 [RU]
4511 · seed 48763639
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4511 |
| Seed | 48763639 |
8. Server characteristics
Table 4: Characteristics of RUST Classic server #1 [RU]
What the server publishes and what was recorded
| Address | 77.37.164.58:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Это обычная Vanilla Насладитесь первозданным режимом игры который заложили в нее разработчики Класcический сервер RUST Classic - по настоящему передаст симуляцию выживания без модификаций и дисбалансов игрового режима Каждый вайп Procedural Map генерируется заново Вайп два раза в месяц каждый первый и третий четверг месяца Следующий вайп 05 Ноября Максимальный размер команды 4 игрока Добро пожаловать на сервер!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 147 / 200 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 151 on average | 32 / 100 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 36 on average | 19 / 200 |
| Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 26 on average | 6 / 200 |
| РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 | EU · groups of 8+ · biweekly · 21 on average | 6 / 200 |
| Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 20 on average | 7 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RUST Classic server #1 [RU]: what is it?
Too few wipes of RUST Classic server #1 [RU] are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 17:20 UTC is the date of its next wipe. The present world dates from 12 days 15 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at RUST Classic server #1 [RU]?
Recent wipes drew an average peak of 5 players. The peak of the latest wipe's crowd came 47 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 12 in those cases where it did not hold.
About the server
Is RUST Classic server #1 [RU] up, and how well has it held up?
This release records RUST Classic server #1 [RU] as online. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does RUST Classic server #1 [RU] hold a steady frame rate and connection?
Average server fps over the last 48 hours was 129, with a low of 79. Buildings, deployables and everything else in the world took the entity count to 117,901. The peak memory use recorded was 5,206 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does RUST Classic server #1 [RU] run from?
Its name points to Europe, though RUST Classic server #1 [RU] publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 77.37.164.58:28015 is its address.
What version of Rust has been recorded on RUST Classic server #1 [RU]?
This release lists RUST Classic server #1 [RU] on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does RUST Classic server #1 [RU] carry?
RUST Classic server #1 [RU] stands at 1 players from 100 slots in this release. This release records a seven-day average of 2 players and a peak of 7. Over the past 48 hours the highest average fell at 09:00 UTC: 5 players.
How does RUST Classic server #1 [RU] compare with other servers in the rankings?
The rank for RUST Classic server #1 [RU] is #2,426 on seven-day player hours, in the top 11% of ranked servers.
Tag details
Where does RUST Classic server #1 [RU] appear among the Rust Census lists and filters?
The Rust Census lists that RUST Classic server #1 [RU] fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on RUST Classic server #1 [RU]?
Read by the game's server browser, RUST Classic server #1 [RU] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for RUST Classic server #1 [RU]?
The procedural map on RUST Classic server #1 [RU] is generated by the game, measures 4,511 and carries seed 48763639. Size and seed together fix the map, so you can view it on RustMaps from this page.
On RUST Classic server #1 [RU], what rules and settings are in force?
The name of RUST Classic server #1 [RU] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to RUST Classic server #1 [RU]?
Enter client.connect 77.37.164.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://rustclassic.ru/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.