Statistical profileOffline
ZGT - PVE - Rusted World (EU)
77.3.65.23:38015 checked 40d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,523
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,523 of all ranked servers, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 77.3.65.23:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:37 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 1 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 9 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 41 on average | 12 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 3 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 0 / 80 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on ZGT - PVE - Rusted World (EU)?
Too few wipes of ZGT - PVE - Rusted World (EU) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 53 days 18 hours have passed since this world was made.
Server details
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
ZGT - PVE - Rusted World (EU) is offline at the time of this release; it was last seen 40 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 September 2026.
In which location is ZGT - PVE - Rusted World (EU) based?
No region tag is published by ZGT - PVE - Rusted World (EU), but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 77.3.65.23:38015 is its address.
What version of Rust has been recorded on ZGT - PVE - Rusted World (EU)?
The version in use on ZGT - PVE - Rusted World (EU) is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does ZGT - PVE - Rusted World (EU) carry?
At this release ZGT - PVE - Rusted World (EU) is offline, having last been seen 40 days 23 hours ago.
How does ZGT - PVE - Rusted World (EU) compare with other servers in the rankings?
For seven-day player hours, ZGT - PVE - Rusted World (EU) is ranked #15,523, placing it in the top – of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ZGT - PVE - Rusted World (EU)?
Included in these Rust Census lists is ZGT - PVE - Rusted World (EU): EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
The tags on ZGT - PVE - Rusted World (EU): what do they indicate?
Read by the game's server browser, ZGT - PVE - Rusted World (EU) publishes these tags: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for ZGT - PVE - Rusted World (EU)?
A procedural map runs on ZGT - PVE - Rusted World (EU), generated by the game.
What settings and rules have been listed for ZGT - PVE - Rusted World (EU)?
No gather rate is recorded for ZGT - PVE - Rusted World (EU) in its name. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join ZGT - PVE - Rusted World (EU)?
You can open the console in Rust with F1 and enter client.connect 77.3.65.23:38015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs163794,ts4,^o^z
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.