Statistical profileOffline
My Server Name
77.222.115.87:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,240
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,240 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.7 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:29 UTC25d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:13 UTC27d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 18:20 UTC28d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 12:18 UTC28d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 77.222.115.87:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:29 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 220 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 126 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 38 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Server Name: what is it?
No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 25 days 17 hours have passed since this world was made.
What should you expect on wipe day at My Server Name?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is My Server Name, and is it online now?
Last seen 10 days 17 hours ago, My Server Name is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 29 September 2026.
Which location does My Server Name run from?
A region is not published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.222.115.87:28015 it is addressed.
On which Rust version does My Server Name operate?
The version in use on My Server Name is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for My Server Name?
The last count for My Server Name was 10 days 17 hours ago; it is offline at present.
How does My Server Name compare with other servers in the rankings?
The rank for My Server Name is #15,240 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Where does My Server Name appear among the Rust Census lists and filters?
The Rust Census lists that My Server Name fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Server Name carry?
Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for My Server Name?
A procedural map runs on My Server Name, generated by the game.
On My Server Name, what rules and settings are in force?
No gather rate is given in the name of My Server Name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join My Server Name?
Enter client.connect 77.222.115.87:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.