Statistical profileOffline
China Nr #01
77.22.38.134:28015 checked 33d ago
Connect to this server
1. Main points
Players now
1/ 16
6% full
7-day average
0
peak –
Rank
#13,973
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 6% of its 16 slots.
- It ranks #13,973 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on China Nr #01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 15:07 UTC33d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of China Nr #01
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of China Nr #01
What the server publishes and what was recorded
| Address | 77.22.38.134:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 15:07 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 184 on average | 7 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 13 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 44 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 4 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 28.10 | EA · no group limit · 65 on average | 55 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 52 on average | 2 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does China Nr #01 wipe, and how often?
Too few wipes of China Nr #01 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 33 days 8 hours.
How is wipe day run on China Nr #01?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of China Nr #01?
Last seen 33 days 6 hours ago, China Nr #01 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 25 September 2026.
What location has been recorded for China Nr #01?
Its name points to Asia, though China Nr #01 publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.22.38.134:28015 it is addressed.
On which Rust version does China Nr #01 operate?
This release lists China Nr #01 on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for China Nr #01?
China Nr #01 is offline at present; its last recording was 33 days 6 hours ago.
In the rankings of Rust servers, where is China Nr #01 placed?
For seven-day player hours, China Nr #01 is ranked #13,973, placing it in the top 61% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry China Nr #01?
These Rust Census lists include China Nr #01: Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on China Nr #01: what do they indicate?
gmvanilla (Game mode): Survival play in the vanilla format; mp16 (Max players): Slots: 16; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags China Nr #01 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for China Nr #01?
A procedural map runs on China Nr #01, generated by the game.
How is China Nr #01 configured, and what rules does it keep?
The name of China Nr #01 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.
How to join
What steps are needed to join China Nr #01?
Enter client.connect 77.22.38.134:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp16 | Max players Slots: 16. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.