Statistical profileOffline
DutchEmpire 2x fun events
77.169.47.191:28015 checked 8d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,379 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on DutchEmpire 2x fun events
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DutchEmpire 2x fun events
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DutchEmpire 2x fun events
What the server publishes and what was recorded
| Address | 77.169.47.191:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 22:11 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 804 on average | 261 / 300 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 599 on average | 132 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 370 on average | 146 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 35 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 329 on average | 402 / 430 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 38 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for DutchEmpire 2x fun events: what is it?
Too few wipes of DutchEmpire 2x fun events are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 38 days 5 hours have passed since this world was made.
Server record
How reliable is DutchEmpire 2x fun events, and is it online now?
DutchEmpire 2x fun events is offline at the time of this release; it was last seen 8 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 October 2026.
In which location is DutchEmpire 2x fun events based?
No region is published by DutchEmpire 2x fun events. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.169.47.191:28015 it is addressed.
What version of Rust has been recorded on DutchEmpire 2x fun events?
The version in use on DutchEmpire 2x fun events is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does DutchEmpire 2x fun events carry?
The last count for DutchEmpire 2x fun events was 8 days 11 hours ago; it is offline at present.
What position does DutchEmpire 2x fun events hold in the server rankings?
The rank for DutchEmpire 2x fun events is #15,379 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry DutchEmpire 2x fun events?
Included in these Rust Census lists is DutchEmpire 2x fun events: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.
The tags on DutchEmpire 2x fun events: what do they indicate?
gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags DutchEmpire 2x fun events publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
On DutchEmpire 2x fun events, what rules and settings are in force?
DutchEmpire 2x fun events carries a 2x gather rate, as stated in its name. No group limit is published. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join DutchEmpire 2x fun events?
You can open the console in Rust with F1 and enter client.connect 77.169.47.191:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts0 | Group limit The team system is off. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.