Statistical profileOffline
Zyth | Solo/Duo/Trio/Quad 2x | No Offline
76.97.9.142:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 70
0% full
7-day average
0
peak –
Rank
#15,846
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 70 slots.
- It ranks #15,846 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Zyth | Solo/Duo/Trio/Quad 2x | No Offline
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, and #636 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:44 UTC21d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Zyth | Solo/Duo/Trio/Quad 2x | No Offline
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zyth | Solo/Duo/Trio/Quad 2x | No Offline
What the server publishes and what was recorded
| Address | 76.97.9.142:28015 |
|---|---|
| Region | – |
| Max players | 70 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 08:49 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · quad · 2x · monthly · 504 on average | 299 / 400 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 228 on average | 289 / 325 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 208 on average | 275 / 350 |
| SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 | quad · 2x · biweekly · 162 on average | 97 / 200 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 144 on average | 199 / 225 |
| EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B | EU · quad · 2x · monthly · 136 on average | 67 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Zyth | Solo/Duo/Trio/Quad 2x | No Offline: what is it?
Too few wipes of Zyth | Solo/Duo/Trio/Quad 2x | No Offline are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 16 hours have passed since this world was made.
On Zyth | Solo/Duo/Trio/Quad 2x | No Offline, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of Zyth | Solo/Duo/Trio/Quad 2x | No Offline?
Last seen 17 days 11 hours ago, Zyth | Solo/Duo/Trio/Quad 2x | No Offline is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 6 October 2026.
In which location is Zyth | Solo/Duo/Trio/Quad 2x | No Offline based?
A region is not published by Zyth | Solo/Duo/Trio/Quad 2x | No Offline. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 76.97.9.142:28015 is its address.
Which Rust version is Zyth | Solo/Duo/Trio/Quad 2x | No Offline running?
This release lists Zyth | Solo/Duo/Trio/Quad 2x | No Offline on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Zyth | Solo/Duo/Trio/Quad 2x | No Offline?
Zyth | Solo/Duo/Trio/Quad 2x | No Offline is offline at present; its last recording was 17 days 11 hours ago.
What position does Zyth | Solo/Duo/Trio/Quad 2x | No Offline hold in the server rankings?
The rank for Zyth | Solo/Duo/Trio/Quad 2x | No Offline is #15,846 on seven-day player hours, in the top 72% of ranked servers. The server stands at #636 among quad servers.
Lists and tags
Where does Zyth | Solo/Duo/Trio/Quad 2x | No Offline appear among the Rust Census lists and filters?
Included in these Rust Census lists is Zyth | Solo/Duo/Trio/Quad 2x | No Offline: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
What is meant by each tag shown on Zyth | Solo/Duo/Trio/Quad 2x | No Offline?
Read by the game's server browser, Zyth | Solo/Duo/Trio/Quad 2x | No Offline publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp70 (Max players): 70 slots are available; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Zyth | Solo/Duo/Trio/Quad 2x | No Offline?
The game generates the procedural map on Zyth | Solo/Duo/Trio/Quad 2x | No Offline.
How is Zyth | Solo/Duo/Trio/Quad 2x | No Offline configured, and what rules does it keep?
A gather rate of 2x is recorded for Zyth | Solo/Duo/Trio/Quad 2x | No Offline in its name. 4 players is the cap for a group (quad). It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Zyth | Solo/Duo/Trio/Quad 2x | No Offline?
Enter client.connect 76.97.9.142:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp70,ptrak,$r?,v2634,gmrust,cs166652,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp70 | Max players 70 slots are available. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.