Statistical profileOffline
Hesitancy Waits (Local Edition)
76.82.176.131:28015 checked 2d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,611
top 57%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,611 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Hesitancy Waits (Local Edition)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Hesitancy Waits (Local Edition)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Hesitancy Waits (Local Edition)
What the server publishes and what was recorded
| Address | 76.82.176.131:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 03:51 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 416 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 75 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 94 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Hesitancy Waits (Local Edition): what is it?
The rhythm of Hesitancy Waits (Local Edition)'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 2 days 18 hours ago.
Server record
What does the record show for the uptime and current status of Hesitancy Waits (Local Edition)?
Last seen 2 days 15 hours ago, Hesitancy Waits (Local Edition) is offline in this release. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 26 October 2026.
In which location is Hesitancy Waits (Local Edition) based?
No region is given by Hesitancy Waits (Local Edition). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 76.82.176.131:28015 is its address.
On which Rust version does Hesitancy Waits (Local Edition) operate?
This release lists Hesitancy Waits (Local Edition) on Rust network protocol 2635 and build 169102, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Hesitancy Waits (Local Edition)?
Hesitancy Waits (Local Edition) is offline at present; its last recording was 2 days 15 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Hesitancy Waits (Local Edition) placed?
The rank for Hesitancy Waits (Local Edition) is #12,611 on seven-day player hours, in the top 57% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Hesitancy Waits (Local Edition)?
The Rust Census lists that Hesitancy Waits (Local Edition) fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Hesitancy Waits (Local Edition) carry?
These are the tags Hesitancy Waits (Local Edition) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169102 (Build): The server runs game build 169102; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Hesitancy Waits (Local Edition)?
Hesitancy Waits (Local Edition) runs a procedural map, which the game generates.
What settings and rules have been listed for Hesitancy Waits (Local Edition)?
No gather rate is recorded for Hesitancy Waits (Local Edition) in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Hesitancy Waits (Local Edition)?
Enter client.connect 76.82.176.131:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs169102,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169102 | Build The server runs game build 169102. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.