Statistical profileOffline
Eliott solo serveur
76.67.161.199:28015 checked 10d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,011
top 59%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,011 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Eliott solo serveur
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:38 UTC14d ago | 1 | – | running | 1 |
| Fri 9 Oct, 21:54 UTC18d ago | 1 | held half | 4 days | 0 |
| Thu 8 Oct, 21:27 UTC19d ago | 1 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Eliott solo serveur
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Eliott solo serveur
What the server publishes and what was recorded
| Address | 76.67.161.199:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:38 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 410 / 350 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 206 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 21 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 126 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 42 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Eliott solo serveur: what is it?
No next wipe can be predicted for Eliott solo serveur, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 14 days 10 hours ago.
What should you expect on wipe day at Eliott solo serveur?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
How reliable is Eliott solo serveur, and is it online now?
The latest count records Eliott solo serveur as offline, last seen 10 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 3 October 2026.
Which location does Eliott solo serveur run from?
No region is given by Eliott solo serveur. Rust Census does not look up where the machine stands; it shows where a server says it is. At 76.67.161.199:28015 it is addressed.
What version of Rust has been recorded on Eliott solo serveur?
Rust network protocol 2634 and build 167781 on Windows is the version Eliott solo serveur runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Eliott solo serveur carry?
At this release Eliott solo serveur is offline, having last been seen 10 days 11 hours ago.
In the rankings of Rust servers, where is Eliott solo serveur placed?
The rank for Eliott solo serveur is #13,011 on seven-day player hours, in the top 59% of ranked servers.
Tag details
Where does Eliott solo serveur appear among the Rust Census lists and filters?
Included in these Rust Census lists is Eliott solo serveur: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Eliott solo serveur: what do they indicate?
Read by the game's server browser, Eliott solo serveur publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Eliott solo serveur?
The game generates the procedural map on Eliott solo serveur.
What settings and rules have been listed for Eliott solo serveur?
The name of Eliott solo serveur carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Eliott solo serveur?
You can open the console in Rust with F1 and enter client.connect 76.67.161.199:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.