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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,896 players on 11,657 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Connors cinamatic shots

76.64.81.242:28015 checked 3d ago

Release date
Next release
In five minutes (01:40 UTC)
Source
Live server queries
Server address
76.64.81.242:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#9,576

top 43%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,576 of all ranked servers, the top 43%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Connors cinamatic shots

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Connors cinamatic shots

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Connors cinamatic shots

What the server publishes and what was recorded

Address76.64.81.242:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:21 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average28 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Connors cinamatic shots: what is it?

Too few wipes of Connors cinamatic shots are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 4 days 8 hours.

Server record

What does the record show for the uptime and current status of Connors cinamatic shots?

The latest count records Connors cinamatic shots as offline, last seen 3 days 2 hours ago. Of the 96 hours in the last 4 full days, it was up 8 of them, or 8%. It was first seen by Rust Census on 24 October 2026.

In which location is Connors cinamatic shots based?

A region is not published by Connors cinamatic shots. Rust Census does not look up where the machine stands; it shows where a server says it is. At 76.64.81.242:28015 it is addressed.

On which Rust version does Connors cinamatic shots operate?

The version in use on Connors cinamatic shots is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Connors cinamatic shots?

At this release Connors cinamatic shots is offline, having last been seen 3 days 2 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does Connors cinamatic shots compare with other servers in the rankings?

The rank for Connors cinamatic shots is #9,576 on seven-day player hours, in the top 43% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Connors cinamatic shots?

Included in these Rust Census lists is Connors cinamatic shots: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Connors cinamatic shots?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Connors cinamatic shots publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Connors cinamatic shots?

The game generates the procedural map on Connors cinamatic shots.

What settings and rules have been listed for Connors cinamatic shots?

No gather rate is recorded for Connors cinamatic shots in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Connors cinamatic shots?

Enter client.connect 76.64.81.242:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.