Statistical profileOffline
Name of Server as Shown on the Client Server List
76.34.96.56:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,491
top 67%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,491 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 76.34.96.56:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 06:21 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 273 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 36 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 134 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 46 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 34 days 19 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 34 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 23 September 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 76.34.96.56:28015 it is addressed.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 165217 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 34 days 19 hours ago; it is offline at present.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #15,491, placing it in the top 67% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?
Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Name of Server as Shown on the Client Server List: what do they indicate?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
What settings and rules have been listed for Name of Server as Shown on the Client Server List?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Name of Server as Shown on the Client Server List?
Enter client.connect 76.34.96.56:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.