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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,491 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Atlantis 2.0 (US-East, Testing)

76.26.69.18:28025 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (07:05 UTC)
Source
Live server queries
Server address
76.26.69.18:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,412

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,412 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Atlantis 2.0 (US-East, Testing)

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040008:0017:0002:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

24 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC19d ago 0 – running 0
Mon 14 Sep, 23:46 UTC43d ago 0 – 24 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Atlantis 2.0 (US-East, Testing)

3000 · seed 6645

Map of Atlantis 2.0 (US-East, Testing)

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed6645
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Atlantis 2.0 (US-East, Testing)

What the server publishes and what was recorded

Address76.26.69.18:28025
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 00:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average29 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average12 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7 / 100
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average10 / 175
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average3 / 150
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6 / 90

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Atlantis 2.0 (US-East, Testing): what is it?

Too few wipes of Atlantis 2.0 (US-East, Testing) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 6 hours have passed since this world was made.

On Atlantis 2.0 (US-East, Testing), what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Atlantis 2.0 (US-East, Testing), and is it online now?

Atlantis 2.0 (US-East, Testing) is online at the time of this release. By its own reported uptime, it restarted about 19 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

How well does Atlantis 2.0 (US-East, Testing) perform?

Over the last 48 hours, server fps averaged 216; the lowest reading was 150. Buildings, deployables and everything else in the world took the entity count to 45,875. Memory use reached 3,803 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Atlantis 2.0 (US-East, Testing) based?

No region tag is published by Atlantis 2.0 (US-East, Testing), but its name points to North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 76.26.69.18:28025 is its address.

On which Rust version does Atlantis 2.0 (US-East, Testing) operate?

The version in use on Atlantis 2.0 (US-East, Testing) is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Atlantis 2.0 (US-East, Testing)?

The present count is 0 players on Atlantis 2.0 (US-East, Testing), out of 5 slots. The seven-day average for this server is 0 players.

What position does Atlantis 2.0 (US-East, Testing) hold in the server rankings?

For seven-day player hours, Atlantis 2.0 (US-East, Testing) is ranked #15,412, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Atlantis 2.0 (US-East, Testing)?

The Rust Census lists that Atlantis 2.0 (US-East, Testing) fits are: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Atlantis 2.0 (US-East, Testing): what do they indicate?

These are the tags Atlantis 2.0 (US-East, Testing) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Atlantis 2.0 (US-East, Testing)?

Size 3,000 and seed 6645: that is the procedural map on Atlantis 2.0 (US-East, Testing), generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Atlantis 2.0 (US-East, Testing)?

No gather rate is recorded for Atlantis 2.0 (US-East, Testing) in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Atlantis 2.0 (US-East, Testing)?

Enter client.connect 76.26.69.18:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build The server runs game build 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.