Statistical profileOffline
Name of Server as Shown on the Client Server List
76.239.62.51:28015 checked 38d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,247
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,247 of all ranked servers, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 76.239.62.51:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 12:33 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 659 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 219 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 112 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 39 days ago.
Server details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 38 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 19 September 2026.
Which location does Name of Server as Shown on the Client Server List run from?
A region is not published by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 76.239.62.51:28015 it is addressed.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 164530 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Name of Server as Shown on the Client Server List carry?
The last count for Name of Server as Shown on the Client Server List was 38 days 18 hours ago; it is offline at present.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
The rank for Name of Server as Shown on the Client Server List is #13,247 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
The name of Name of Server as Shown on the Client Server List carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Name of Server as Shown on the Client Server List?
You can open the console in Rust with F1 and enter client.connect 76.239.62.51:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.