Statistical profileOffline
Project Furina
76.216.144.208:28015 checked 46d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#12,990
no region published
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #12,990 of all ranked servers, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on Project Furina
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Project Furina
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Project Furina
What the server publishes and what was recorded
| Address | 76.216.144.208:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Sep 2026, 07:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 60 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 86 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 194 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 4 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 242 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 358 / 375 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Project Furina: what is it?
Too few wipes of Project Furina are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 50 days 21 hours.
Server record
Is Project Furina up, and how well has it held up?
The latest count records Project Furina as offline, last seen 46 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Project Furina based?
No region is given by Project Furina. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 76.216.144.208:28015 it is addressed.
What version of Rust has been recorded on Project Furina?
The version in use on Project Furina is Rust network protocol 2633 and build 163794 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Project Furina?
The last count for Project Furina was 46 days 3 hours ago; it is offline at present.
In the rankings of Rust servers, where is Project Furina placed?
For seven-day player hours, Project Furina is ranked #12,990, placing it in the top – of all ranked servers.
Tag details
Which Rust Census filters and lists cover Project Furina?
The Rust Census lists that Project Furina fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Project Furina carry?
These are the tags Project Furina publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Project Furina?
The game generates the procedural map on Project Furina.
How is Project Furina configured, and what rules does it keep?
No gather rate is given in the name of Project Furina. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Project Furina?
Enter client.connect 76.216.144.208:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.