Statistical profileOffline
RFC's Staging Server
76.18.83.131:28021 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,850
top 71%
Last wipe
61d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,850 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 61d ago.
2. Players
Figure 1: Players on RFC's Staging Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RFC's Staging Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RFC's Staging Server
What the server publishes and what was recorded
| Address | 76.18.83.131:28021 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Aug 2026, 03:13 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 247 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 163 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 37 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RFC's Staging Server: what is it?
With too few wipes of RFC's Staging Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 61 days 2 hours.
Server details
Is RFC's Staging Server up, and how well has it held up?
The latest count records RFC's Staging Server as offline, last seen 28 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 18 September 2026.
What location has been recorded for RFC's Staging Server?
A region is not published by RFC's Staging Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 76.18.83.131:28021 it is addressed.
Which Rust version is RFC's Staging Server running?
This release lists RFC's Staging Server on Rust network protocol 2633 and build 165518, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does RFC's Staging Server carry?
At this release RFC's Staging Server is offline, having last been seen 28 days 8 hours ago.
In the rankings of Rust servers, where is RFC's Staging Server placed?
The rank for RFC's Staging Server is #16,850 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does RFC's Staging Server appear among the Rust Census lists and filters?
These Rust Census lists include RFC's Staging Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RFC's Staging Server?
Read by the game's server browser, RFC's Staging Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165518 (Build): Build 165518 is installed; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on RFC's Staging Server?
RFC's Staging Server runs a procedural map, which the game generates.
How is RFC's Staging Server configured, and what rules does it keep?
No gather rate is recorded for RFC's Staging Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to RFC's Staging Server?
Enter client.connect 76.18.83.131:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165518 | Build Build 165518 is installed. |
ptsw | Networking This server uses the network layer 'sw'. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.