Statistical profileOffline
raid-lab (staging)
76.167.220.185:28015 checked 28d ago
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1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,905
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #16,905 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on raid-lab (staging)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of raid-lab (staging)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of raid-lab (staging)
What the server publishes and what was recorded
| Address | 76.167.220.185:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 04:27 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 656 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 51 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 89 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 369 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 177 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 162 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on raid-lab (staging)?
Too few wipes of raid-lab (staging) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 17 hours have passed since this world was made.
Server record
Is raid-lab (staging) up, and how well has it held up?
The latest count records raid-lab (staging) as offline, last seen 28 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.
What location has been recorded for raid-lab (staging)?
No region is published by raid-lab (staging). Rust Census does not look up where the machine stands; it shows where a server says it is. At 76.167.220.185:28015 it is addressed.
What version of Rust has been recorded on raid-lab (staging)?
This release lists raid-lab (staging) on Rust network protocol 2634 and build 166133, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on raid-lab (staging)?
The last count for raid-lab (staging) was 28 days 15 hours ago; it is offline at present.
In the rankings of Rust servers, where is raid-lab (staging) placed?
The rank for raid-lab (staging) is #16,905 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Which Rust Census filters and lists cover raid-lab (staging)?
These Rust Census lists include raid-lab (staging): Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on raid-lab (staging): what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166133 (Build): The server runs game build 166133; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags raid-lab (staging) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on raid-lab (staging)?
raid-lab (staging) runs a procedural map, which the game generates.
How is raid-lab (staging) configured, and what rules does it keep?
The name of raid-lab (staging) carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to raid-lab (staging)?
You can open the console in Rust with F1 and enter client.connect 76.167.220.185:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166133,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players 4 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166133 | Build The server runs game build 166133. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.