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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,561 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

raid-lab (staging)

76.167.220.185:28015 checked 28d ago

Release date
Next release
In five minutes (05:54 UTC)
Source
Live server queries
Server address
76.167.220.185:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#16,905

top 71%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #16,905 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on raid-lab (staging)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of raid-lab (staging)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of raid-lab (staging)

What the server publishes and what was recorded

Address76.167.220.185:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 04:27 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656 / 750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369 / 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on raid-lab (staging)?

Too few wipes of raid-lab (staging) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 17 hours have passed since this world was made.

Server record

Is raid-lab (staging) up, and how well has it held up?

The latest count records raid-lab (staging) as offline, last seen 28 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.

What location has been recorded for raid-lab (staging)?

No region is published by raid-lab (staging). Rust Census does not look up where the machine stands; it shows where a server says it is. At 76.167.220.185:28015 it is addressed.

What version of Rust has been recorded on raid-lab (staging)?

This release lists raid-lab (staging) on Rust network protocol 2634 and build 166133, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on raid-lab (staging)?

The last count for raid-lab (staging) was 28 days 15 hours ago; it is offline at present.

In the rankings of Rust servers, where is raid-lab (staging) placed?

The rank for raid-lab (staging) is #16,905 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Which Rust Census filters and lists cover raid-lab (staging)?

These Rust Census lists include raid-lab (staging): Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on raid-lab (staging): what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166133 (Build): The server runs game build 166133; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags raid-lab (staging) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on raid-lab (staging)?

raid-lab (staging) runs a procedural map, which the game generates.

How is raid-lab (staging) configured, and what rules does it keep?

The name of raid-lab (staging) carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to raid-lab (staging)?

You can open the console in Rust with F1 and enter client.connect 76.167.220.185:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs166133,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166133Build The server runs game build 166133.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.