Statistical profileOffline
Test Server
76.164.200.237:28015 checked 5d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#14,664
top 66%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,664 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 76.164.200.237:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 15:18 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 478 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 316 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 77 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Test Server?
The rhythm of Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 18 hours ago.
About the server
What does the record show for the uptime and current status of Test Server?
The latest count records Test Server as offline, last seen 5 days 18 hours ago. 0 of 120 hours on across the last 5 full days gives an uptime of 0%. First recorded by Rust Census on 22 October 2026.
In which location is Test Server based?
A region is not published by Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 76.164.200.237:28015 it is addressed.
On which Rust version does Test Server operate?
Rust network protocol 2634 and build 167781 on Windows is the version Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Test Server?
At this release Test Server is offline, having last been seen 5 days 18 hours ago. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Test Server placed?
For seven-day player hours, Test Server is ranked #14,664, placing it in the top 66% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Test Server?
Included in these Rust Census lists is Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Test Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Test Server?
A procedural map runs on Test Server, generated by the game.
On Test Server, what rules and settings are in force?
The name of Test Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Test Server?
Enter client.connect 76.164.200.237:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.