Statistical profileOnline
A Rust Server
76.157.24.140:28134 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
12h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,423 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 12h ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.3 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:43 UTC12h ago | – | – | running | 0 |
| Tue 29 Sep, 01:49 UTC29d ago | 0 | – | 28.9 days | 0 |
| Wed 23 Sep, 17:31 UTC34d ago | 3 | halved by day 1 | 5.3 days | 0 |
| Mon 21 Sep, 21:35 UTC36d ago | 1 | – | 1.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 76.157.24.140:28134 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 23:43 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 75 on average | 60 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 54 on average | 133 / 210 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 10 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 1 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 1 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on A Rust Server?
A Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 12 hours have passed since this world was made.
How is wipe day run on A Rust Server?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of A Rust Server?
At the latest check, A Rust Server was online. The uptime it reports puts the last restart at about 5 minutes ago. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. It was first seen by Rust Census on 20 September 2026.
What does the performance record of A Rust Server show?
Over the last 48 hours, server fps averaged 239; the lowest reading was 237. Buildings, deployables and everything else in the world took the entity count to 132,831. Memory use reached 3,830 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is A Rust Server based?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 76.157.24.140:28134 it is addressed.
What version of Rust has been recorded on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for A Rust Server?
At counting time A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.
What position does A Rust Server hold in the server rankings?
The rank for A Rust Server is #15,423 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does A Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on A Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts6 (Group limit): No team may hold more than 6; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for A Rust Server?
Size 4,500 and seed 1337: that is the procedural map on A Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
On A Rust Server, what rules and settings are in force?
The name of A Rust Server carries no gather rate. No group exceeds 6 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join A Rust Server?
You can open the console in Rust with F1 and enter client.connect 76.157.24.140:28134; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts6 | Group limit No team may hold more than 6. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.