Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,258 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Rust Server

NA 76.157.24.140:28143 checked 3d ago

quad monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (22:35 UTC)
Source
Live server queries
Server address
76.157.24.140:28143
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 40

2% full

7-day average

1

peak 1

Rank

#12,697

top 57% · #1392 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #12,697 of all ranked servers, the top 57%, and #1392 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct27 Oct29 Oct

Top 57% of all ranked servers, top 75% in NA, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address76.157.24.140:28143
RegionNA
Max players40
Group limitquad
Wipe schedulemonthly
Last wipe2 Oct 2026, 00:09 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average12 / 140
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average2 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average0 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average0 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does A Rust Server wipe, and how often?

From the force wipe, the next wipe of A Rust Server is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 7 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

Server record

Is A Rust Server up, and how well has it held up?

The latest count records A Rust Server as offline, last seen 3 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. It was first seen by Rust Census on 8 October 2026.

Which location does A Rust Server run from?

Its NA tag is how A Rust Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 76.157.24.140:28143 is its address.

On which Rust version does A Rust Server operate?

The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on A Rust Server?

At this release A Rust Server is offline, having last been seen 3 days 8 hours ago. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is A Rust Server placed?

On player hours over the last seven days A Rust Server stands at #12,697, #1,392 in North America, in the top 57% of ranked servers. This release places it #570 among quad servers.

Lists and tags

On Rust Census, which lists and filters carry A Rust Server?

Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on A Rust Server carry?

Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

How is A Rust Server configured, and what rules does it keep?

No gather rate is given in the name of A Rust Server. For groups (quad), the maximum is 4 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join A Rust Server?

Enter client.connect 76.157.24.140:28143 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts4Group limit Team size is capped at 4.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.