Statistical profileOnline
Cyclops Monthly Server {US}
76.133.206.131:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 2
Rank
#3,381
top 15%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #3,381 of all ranked servers, the top 15%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Cyclops Monthly Server {US}
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Cyclops Monthly Server {US}
4250 · seed 481893192
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 481893192 |
8. Server characteristics
Table 3: Characteristics of Cyclops Monthly Server {US}
What the server publishes and what was recorded
| Address | 76.133.206.131:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:46 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
4x gather and x5 stack sizes, improved loot tables, raidable bases. Raid protection available for scrap and costs scale with the size of your base. Minis spawn on the road. Collect ganja and craft joints at the mixing table, different strains grow at each biome. Many additional drugs can also be crafted and sold to a dealer to make $$$. Spend money at the shop. Skinner tool allows you to skin your items with workshop approved skins for extra customization. Claim vehicles to prevent decay.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 28 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 26 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 15 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 3 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 11 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Cyclops Monthly Server {US}?
Too few wipes of Cyclops Monthly Server {US} are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 days 2 hours.
About the server
Is Cyclops Monthly Server {US} up, and how well has it held up?
At the latest check, Cyclops Monthly Server {US} was online. About 4 hours ago is when it last restarted, according to the uptime it reports. A total of 164 of 168 hours were up over 7 full days, which is 98% of the time. The first sighting of it by Rust Census was on 15 October 2026.
How well does Cyclops Monthly Server {US} perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 21. The world carried up to 228,451 entities, including buildings, deployables and all else. The peak memory use recorded was 6,062 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Cyclops Monthly Server {US}?
Pointing to North America is Cyclops Monthly Server {US}'s name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 76.133.206.131:28015 it is addressed.
Which Rust version is Cyclops Monthly Server {US} running?
This release lists Cyclops Monthly Server {US} on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Cyclops Monthly Server {US}?
The present count is 0 players on Cyclops Monthly Server {US}, out of 50 slots. This release records a seven-day average of 1 players and a peak of 2. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 2 players.
How does Cyclops Monthly Server {US} compare with other servers in the rankings?
The rank for Cyclops Monthly Server {US} is #3,381 on seven-day player hours, in the top 15% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Cyclops Monthly Server {US}?
The Rust Census lists that Cyclops Monthly Server {US} fits are: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Cyclops Monthly Server {US}: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Cyclops Monthly Server {US} publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} runs a procedural map of size 4,250 with seed 481893192, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Cyclops Monthly Server {US}?
The name of Cyclops Monthly Server {US} carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Cyclops Monthly Server {US}?
You can open the console in Rust with F1 and enter client.connect 76.133.206.131:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.