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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,072 players on 11,598 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CHUDLANDS 1000X

76.103.199.248:28015 checked 10m ago

1000x moddedcarbonpve
Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
76.103.199.248:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on CHUDLANDS 1000X

Players now and over time, UTC

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020006:0015:0000:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.4 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:28 UTC23d ago 1 – running 0
Wed 23 Sep, 23:51 UTC34d ago 1 halved by day 2 10.9 days 0
Wed 23 Sep, 04:18 UTC35d ago 1 – 0.8 days 0
Wed 16 Sep, 19:15 UTC41d ago 1 halved by day 1 6.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CHUDLANDS 1000X

3500 · seed 777777

Map of CHUDLANDS 1000X

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed777777
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of CHUDLANDS 1000X

What the server publishes and what was recorded

Address76.103.199.248:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 20:28 UTC
Hostname–
First seen15 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

CHUDLANDS | Private 1000x Modded A private, whitelist-only Rust server built for absolute degeneracy. ⚙️ 1000x Gather & Loot 💥 Heavily Modded 🏗️ Build Big. Raid Bigger. 🔒 Private / Whitelist Only 🗿 Questionable Decisions Encouraged No grinding. No pretending we have lives. Just absurd bases, ridiculous loot, PvP, raids, and whatever terrible ideas we come up with. GOOP GOOP GOOP.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom WeaEU · groups of 8+ · 1000x · monthly · 10 on average2 / 100
The Hunting Lodge 1000x PvE - CustomLegendaryWeaponsgroups of 8+ · 1000x · monthly · 5 on average3 / 100
[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 4 on average2 / 50
EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |EU · groups of 8+ · 1000x · biweekly · 4 on average1 / 150
[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|EventsEU · groups of 8+ · 1000x · monthly · 3 on average1 / 100
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 3 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on CHUDLANDS 1000X?

CHUDLANDS 1000X wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days 9 hours.

On CHUDLANDS 1000X, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1.5 in those cases where it did not hold.

Server details

How reliable is CHUDLANDS 1000X, and is it online now?

At the latest check, CHUDLANDS 1000X was online. The uptime it reports puts the last restart at about 3 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 15 September 2026.

Does CHUDLANDS 1000X hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 122; the lowest reading was 94. Buildings, deployables and everything else in the world took the entity count to 68,978. Memory use reached 3,659 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is CHUDLANDS 1000X based?

No region is published by CHUDLANDS 1000X. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 76.103.199.248:28015 is its address.

On which Rust version does CHUDLANDS 1000X operate?

Rust network protocol 2634 and build 167781 on Linux is the version CHUDLANDS 1000X runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for CHUDLANDS 1000X?

The present count is 0 players on CHUDLANDS 1000X, out of 10 slots. This release gives a seven-day average of 0 players.

What position does CHUDLANDS 1000X hold in the server rankings?

The rank for CHUDLANDS 1000X is #15,419 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover CHUDLANDS 1000X?

Included in these Rust Census lists is CHUDLANDS 1000X: Rust servers with a rate above 10x, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Which meanings do the tags on CHUDLANDS 1000X carry?

These are the tags CHUDLANDS 1000X publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for CHUDLANDS 1000X?

CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On CHUDLANDS 1000X, what rules and settings are in force?

The name of CHUDLANDS 1000X records a gather rate of 1000x. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join CHUDLANDS 1000X?

Enter client.connect 76.103.199.248:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.