Statistical profileOnline
CHUDLANDS 1000X
76.103.199.248:28015 checked 10m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on CHUDLANDS 1000X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:28 UTC23d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:51 UTC34d ago | 1 | halved by day 2 | 10.9 days | 0 |
| Wed 23 Sep, 04:18 UTC35d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 19:15 UTC41d ago | 1 | halved by day 1 | 6.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of CHUDLANDS 1000X
What the server publishes and what was recorded
| Address | 76.103.199.248:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 20:28 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
CHUDLANDS | Private 1000x Modded A private, whitelist-only Rust server built for absolute degeneracy. ⚙️ 1000x Gather & Loot 💥 Heavily Modded 🏗️ Build Big. Raid Bigger. 🔒 Private / Whitelist Only 🗿 Questionable Decisions Encouraged No grinding. No pretending we have lives. Just absurd bases, ridiculous loot, PvP, raids, and whatever terrible ideas we come up with. GOOP GOOP GOOP.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom Wea | EU · groups of 8+ · 1000x · monthly · 10 on average | 2 / 100 |
| The Hunting Lodge 1000x PvE - CustomLegendaryWeapons | groups of 8+ · 1000x · monthly · 5 on average | 3 / 100 |
| [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events | NA · groups of 8+ · 1000x · monthly · 4 on average | 2 / 50 |
| EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | | EU · groups of 8+ · 1000x · biweekly · 4 on average | 1 / 150 |
| [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events | EU · groups of 8+ · 1000x · monthly · 3 on average | 1 / 100 |
| World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones | NA · groups of 10+ · 1000x · monthly · 3 on average | 1 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on CHUDLANDS 1000X?
CHUDLANDS 1000X wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days 9 hours.
On CHUDLANDS 1000X, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1.5 in those cases where it did not hold.
Server details
How reliable is CHUDLANDS 1000X, and is it online now?
At the latest check, CHUDLANDS 1000X was online. The uptime it reports puts the last restart at about 3 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 15 September 2026.
Does CHUDLANDS 1000X hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 122; the lowest reading was 94. Buildings, deployables and everything else in the world took the entity count to 68,978. Memory use reached 3,659 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is CHUDLANDS 1000X based?
No region is published by CHUDLANDS 1000X. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 76.103.199.248:28015 is its address.
On which Rust version does CHUDLANDS 1000X operate?
Rust network protocol 2634 and build 167781 on Linux is the version CHUDLANDS 1000X runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for CHUDLANDS 1000X?
The present count is 0 players on CHUDLANDS 1000X, out of 10 slots. This release gives a seven-day average of 0 players.
What position does CHUDLANDS 1000X hold in the server rankings?
The rank for CHUDLANDS 1000X is #15,419 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover CHUDLANDS 1000X?
Included in these Rust Census lists is CHUDLANDS 1000X: Rust servers with a rate above 10x, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on CHUDLANDS 1000X carry?
These are the tags CHUDLANDS 1000X publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for CHUDLANDS 1000X?
CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On CHUDLANDS 1000X, what rules and settings are in force?
The name of CHUDLANDS 1000X records a gather rate of 1000x. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join CHUDLANDS 1000X?
Enter client.connect 76.103.199.248:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.