Statistical profileOffline
hobbs_rust
75.9.132.49:28015 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,446
no region published
Last wipe
60d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,446 of all ranked servers, on player hours over the last seven days.
- Its current map went up 60d ago.
2. Players
Figure 1: Players on hobbs_rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of hobbs_rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of hobbs_rust
What the server publishes and what was recorded
| Address | 75.9.132.49:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Aug 2026, 18:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 460 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 983 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 989 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 29 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on hobbs_rust?
Too few wipes of hobbs_rust are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 60 days 21 hours ago.
Server details
What does the record show for the uptime and current status of hobbs_rust?
Last seen 40 days 16 hours ago, hobbs_rust is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is hobbs_rust based?
No region is published by hobbs_rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 75.9.132.49:28015 it is addressed.
On which Rust version does hobbs_rust operate?
The version in use on hobbs_rust is Rust network protocol 2632 and build 162434 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does hobbs_rust carry?
hobbs_rust is offline at present; its last recording was 40 days 16 hours ago.
In the rankings of Rust servers, where is hobbs_rust placed?
For seven-day player hours, hobbs_rust is ranked #15,446, placing it in the top – of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry hobbs_rust?
These Rust Census lists include hobbs_rust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on hobbs_rust: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): To connect, your game version must match protocol 2632; cs162434 (Build): The server runs game build 162434; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags hobbs_rust publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for hobbs_rust?
A procedural map runs on hobbs_rust, generated by the game.
What settings and rules have been listed for hobbs_rust?
No gather rate is given in the name of hobbs_rust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to hobbs_rust?
You can open the console in Rust with F1 and enter client.connect 75.9.132.49:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs162434 | Build The server runs game build 162434. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.