Statistical profileOffline
My Untitled Rust Server
75.60.98.62:28015 checked 10h ago
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1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#5,685
top 26%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #5,685 of all ranked servers, the top 26%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on My Untitled Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.9 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
80%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:10 UTC4d ago | 1 | – | running | 0 |
| Tue 13 Oct, 21:57 UTC14d ago | 1 | halved by day 4 | 10.1 days | 1 |
| Sun 11 Oct, 01:23 UTC17d ago | 1 | held half | 2.9 days | 1 |
| Mon 5 Oct, 21:18 UTC22d ago | 1 | held half | 5.2 days | 1 |
| Fri 2 Oct, 00:24 UTC26d ago | 1 | held half | 3.9 days | 0 |
| Mon 28 Sep, 22:25 UTC29d ago | 1 | held half | 3.1 days | 1 |
| Sat 26 Sep, 20:29 UTC31d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 13:42 UTC37d ago | 1 | held half | 6.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Untitled Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Untitled Rust Server
What the server publishes and what was recorded
| Address | 75.60.98.62:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 01:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 54 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 230 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on My Untitled Rust Server?
No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 4 days 12 hours.
What should you expect on wipe day at My Untitled Rust Server?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 80% of cases. The fall below half came by day 4 in those cases where it did not hold.
Server details
How reliable is My Untitled Rust Server, and is it online now?
Last seen 10 hours ago, My Untitled Rust Server is offline in this release. 28 of 168 hours on across the last 7 full days gives an uptime of 17%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does My Untitled Rust Server run from?
A region is not published by My Untitled Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 75.60.98.62:28015 it is addressed.
What version of Rust has been recorded on My Untitled Rust Server?
This release lists My Untitled Rust Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does My Untitled Rust Server carry?
At this release My Untitled Rust Server is offline, having last been seen 10 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.
What position does My Untitled Rust Server hold in the server rankings?
For seven-day player hours, My Untitled Rust Server is ranked #5,685, placing it in the top 26% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry My Untitled Rust Server?
These Rust Census lists include My Untitled Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on My Untitled Rust Server?
These are the tags My Untitled Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for My Untitled Rust Server?
My Untitled Rust Server runs a procedural map, which the game generates.
On My Untitled Rust Server, what rules and settings are in force?
The name of My Untitled Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to My Untitled Rust Server?
You can open the console in Rust with F1 and enter client.connect 75.60.98.62:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.