Statistical profileOffline
RedsTestServer
75.178.1.232:28015 checked 7d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#13,093
top 59%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,093 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on RedsTestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RedsTestServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RedsTestServer
What the server publishes and what was recorded
| Address | 75.178.1.232:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 21:18 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 487 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 238 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 91 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 98 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RedsTestServer: what is it?
With too few wipes of RedsTestServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 2 hours ago.
About the server
What does the record show for the uptime and current status of RedsTestServer?
The latest count records RedsTestServer as offline, last seen 7 days ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. First recorded by Rust Census on 18 October 2026.
What location has been recorded for RedsTestServer?
No region is published by RedsTestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 75.178.1.232:28015 it is addressed.
Which Rust version is RedsTestServer running?
This release lists RedsTestServer on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for RedsTestServer?
At this release RedsTestServer is offline, having last been seen 7 days ago. Averaged over seven days: 1 players, with a peak of 1.
What position does RedsTestServer hold in the server rankings?
For seven-day player hours, RedsTestServer is ranked #13,093, placing it in the top 59% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RedsTestServer?
Included in these Rust Census lists is RedsTestServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RedsTestServer carry?
These are the tags RedsTestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for RedsTestServer?
RedsTestServer runs a procedural map, which the game generates.
On RedsTestServer, what rules and settings are in force?
No gather rate is given in the name of RedsTestServer. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to RedsTestServer?
You can open the console in Rust with F1 and enter client.connect 75.178.1.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.