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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,761 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RedsTestServer

75.178.1.232:28015 checked 7d ago

Release date
Next release
In five minutes (23:20 UTC)
Source
Live server queries
Server address
75.178.1.232:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#13,093

top 59%

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,093 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on RedsTestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RedsTestServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RedsTestServer

What the server publishes and what was recorded

Address75.178.1.232:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 21:18 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RedsTestServer: what is it?

With too few wipes of RedsTestServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 2 hours ago.

About the server

What does the record show for the uptime and current status of RedsTestServer?

The latest count records RedsTestServer as offline, last seen 7 days ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. First recorded by Rust Census on 18 October 2026.

What location has been recorded for RedsTestServer?

No region is published by RedsTestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 75.178.1.232:28015 it is addressed.

Which Rust version is RedsTestServer running?

This release lists RedsTestServer on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for RedsTestServer?

At this release RedsTestServer is offline, having last been seen 7 days ago. Averaged over seven days: 1 players, with a peak of 1.

What position does RedsTestServer hold in the server rankings?

For seven-day player hours, RedsTestServer is ranked #13,093, placing it in the top 59% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RedsTestServer?

Included in these Rust Census lists is RedsTestServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RedsTestServer carry?

These are the tags RedsTestServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RedsTestServer?

RedsTestServer runs a procedural map, which the game generates.

On RedsTestServer, what rules and settings are in force?

No gather rate is given in the name of RedsTestServer. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to RedsTestServer?

You can open the console in Rust with F1 and enter client.connect 75.178.1.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.