Statistical profileOffline
TESTHC
75.175.131.181:28025 checked 1d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on TESTHC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TESTHC
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TESTHC
What the server publishes and what was recorded
| Address | 75.175.131.181:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 22:37 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 6 / 60 |
| Geležinis Miškas | quad · 6 on average | 3 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 8 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 2 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 3 / 200 |
| Rustoria.co -Us Mondays | NA · quad · 3 on average | 15 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TESTHC: what is it?
Too few wipes of TESTHC are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 16 days 11 hours.
About the server
Is TESTHC up, and how well has it held up?
The latest count records TESTHC as offline, last seen 32 hours ago. 146 of 168 hours on across the last 7 full days gives an uptime of 87%. The first sighting of it by Rust Census was on 11 October 2026.
Which location does TESTHC run from?
A region is not published by TESTHC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 75.175.131.181:28025 it is addressed.
What version of Rust has been recorded on TESTHC?
This release lists TESTHC on Rust network protocol 2634 and build 167398, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does TESTHC carry?
TESTHC is offline at present; its last recording was 32 hours ago. This release gives a seven-day average of 0 players.
How does TESTHC compare with other servers in the rankings?
For seven-day player hours, TESTHC is ranked #15,399, placing it in the top 69% of all ranked servers. The server stands at #629 among quad servers.
Tag details
On Rust Census, which lists and filters carry TESTHC?
Included in these Rust Census lists is TESTHC: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is meant by each tag shown on TESTHC?
These are the tags TESTHC publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What settings and rules have been listed for TESTHC?
The name of TESTHC carries no gather rate. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join TESTHC?
You can open the console in Rust with F1 and enter client.connect 75.175.131.181:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.