Statistical profileOffline
HNETRust
75.163.91.78:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,586
top 71%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,586 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on HNETRust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HNETRust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HNETRust
What the server publishes and what was recorded
| Address | 75.163.91.78:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 14:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 235 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 113 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on HNETRust?
With too few wipes of HNETRust on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 53 days 13 hours ago.
About the server
Is HNETRust up, and how well has it held up?
Last seen 34 days 2 hours ago, HNETRust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for HNETRust?
No region is given by HNETRust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 75.163.91.78:28015 is its address.
Which Rust version is HNETRust running?
The version in use on HNETRust is Rust network protocol 2633 and build 162929 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for HNETRust?
At this release HNETRust is offline, having last been seen 34 days 2 hours ago.
What position does HNETRust hold in the server rankings?
The rank for HNETRust is #15,586 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does HNETRust appear among the Rust Census lists and filters?
Included in these Rust Census lists is HNETRust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on HNETRust?
Read by the game's server browser, HNETRust publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for HNETRust?
A procedural map runs on HNETRust, generated by the game.
On HNETRust, what rules and settings are in force?
The name of HNETRust carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join HNETRust?
You can open the console in Rust with F1 and enter client.connect 75.163.91.78:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Game build: 162929. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.