Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,995 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Bigfoot Island

NA 75.111.8.80:28015 checked 12m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (07:15 UTC)
Source
Live server queries
Server address
75.111.8.80:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 69

0% full

7-day average

0

peak 2

Rank

#5,707

top 26% · #942 in NA

Last wipe

26d ago

monthly schedule

Next wipe

8d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 69 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,707 of all ranked servers, the top 26%, and #942 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Bigfoot Island

Players now and over time, UTC

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020008:0017:0002:0012:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 11hThu 5 Nov, 19:00 UTCForce wipe FW
36d 11hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Bigfoot Island

5000 · seed 1851427332

Map of Bigfoot Island

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1851427332
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Bigfoot Island

What the server publishes and what was recorded

Address75.111.8.80:28015
RegionNA
Max players69
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:41 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average25 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average30 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average15 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average9 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average2 / 420

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Bigfoot Island?

The force wipe is the only wipe Bigfoot Island takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 13 hours ago. The tags list a wipe schedule of one month.

What should you expect on wipe day at Bigfoot Island?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 6 hours after it began.

Server details

How reliable is Bigfoot Island, and is it online now?

This release records Bigfoot Island as online. About 5 days 10 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does Bigfoot Island hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 101 server fps and a minimum of 74. The world carried up to 165,220 entities, including buildings, deployables and all else. Memory use reached 6,145 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Bigfoot Island?

Its NA tag is how Bigfoot Island lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 75.111.8.80:28015 is its address.

Which Rust version is Bigfoot Island running?

The version in use on Bigfoot Island is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Bigfoot Island?

The present count is 0 players on Bigfoot Island, out of 69 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 00:00 UTC, the busiest hour of the last 48.

How does Bigfoot Island compare with other servers in the rankings?

For seven-day player hours Bigfoot Island is ranked #5,707 and #942 in North America, placing it in the top 26% of all ranked servers.

Lists and tags

Where does Bigfoot Island appear among the Rust Census lists and filters?

The Rust Census lists that Bigfoot Island fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Bigfoot Island?

Read by the game's server browser, Bigfoot Island publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp69 (Max players): Slots: 69; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Bigfoot Island?

Size 5,000 and seed 1851427332: that is the procedural map on Bigfoot Island, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Bigfoot Island configured, and what rules does it keep?

No gather rate is given in the name of Bigfoot Island. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Bigfoot Island?

Enter client.connect 75.111.8.80:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/Ps5TxDP6rr.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp69Max players Slots: 69.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.