Statistical profileOnline
Bigfoot Island
NA 75.111.8.80:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 69
0% full
7-day average
0
peak 2
Rank
#5,707
top 26% · #942 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 69 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,707 of all ranked servers, the top 26%, and #942 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Bigfoot Island
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Bigfoot Island
5000 · seed 1851427332
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1851427332 |
8. Server characteristics
Table 4: Characteristics of Bigfoot Island
What the server publishes and what was recorded
| Address | 75.111.8.80:28015 |
|---|---|
| Region | NA |
| Max players | 69 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 25 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 30 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 15 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 9 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 2 / 420 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Bigfoot Island?
The force wipe is the only wipe Bigfoot Island takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 13 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at Bigfoot Island?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 6 hours after it began.
Server details
How reliable is Bigfoot Island, and is it online now?
This release records Bigfoot Island as online. About 5 days 10 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Bigfoot Island hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 101 server fps and a minimum of 74. The world carried up to 165,220 entities, including buildings, deployables and all else. Memory use reached 6,145 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Bigfoot Island?
Its NA tag is how Bigfoot Island lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 75.111.8.80:28015 is its address.
Which Rust version is Bigfoot Island running?
The version in use on Bigfoot Island is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Bigfoot Island?
The present count is 0 players on Bigfoot Island, out of 69 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 00:00 UTC, the busiest hour of the last 48.
How does Bigfoot Island compare with other servers in the rankings?
For seven-day player hours Bigfoot Island is ranked #5,707 and #942 in North America, placing it in the top 26% of all ranked servers.
Lists and tags
Where does Bigfoot Island appear among the Rust Census lists and filters?
The Rust Census lists that Bigfoot Island fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Bigfoot Island?
Read by the game's server browser, Bigfoot Island publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp69 (Max players): Slots: 69; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Bigfoot Island?
Size 5,000 and seed 1851427332: that is the procedural map on Bigfoot Island, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Bigfoot Island configured, and what rules does it keep?
No gather rate is given in the name of Bigfoot Island. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Bigfoot Island?
Enter client.connect 75.111.8.80:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/Ps5TxDP6rr.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp69 | Max players Slots: 69. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.