Statistical profileOnline
RustyNation.net - Classic Rust
NA 74.91.119.65:28015 checked 16m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,400
top 69% · #1542 in NA
Last wipe
5d ago
weekly schedule
Next wipe
1d 20h
Fri 30 Oct, 04:32 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,400 of all ranked servers, the top 69%, and #1542 in NA, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Friday 30 October, 04:32 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on RustyNation.net - Classic Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 04:32 UTC, in 1d 20h. Its weekly schedule tag · low confidence
Usual gap
6.8 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 20h | Fri 30 Oct, 04:32 UTC | Own schedule |
| 8d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 20h | Fri 6 Nov, 04:32 UTC | Own schedule |
| 15d 20h | Fri 13 Nov, 04:32 UTC | Own schedule |
| 22d 20h | Fri 20 Nov, 04:32 UTC | Own schedule |
| 29d 20h | Fri 27 Nov, 04:32 UTC | Own schedule |
| 36d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 20h | Fri 4 Dec, 04:32 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:32 UTC5d ago | 0 | – | running | 0 |
| Fri 9 Oct, 17:37 UTC18d ago | 1 | halved by day 1 | 13.5 days | 1 |
| Fri 2 Oct, 21:43 UTC25d ago | 0 | – | 6.8 days | 0 |
| Mon 21 Sep, 17:50 UTC36d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 21 Sep, 03:53 UTC37d ago | 1 | – | 0.6 days | 0 |
| Sat 19 Sep, 15:58 UTC38d ago | 1 | – | 1.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RustyNation.net - Classic Rust
What the server publishes and what was recorded
| Address | 74.91.119.65:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 04:32 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
RustyNation.net Classic Rust Server This server uses the old blueprint system from 2016 -You can find BPs in monuments / barrels -You can research BPs using the research bench with a 30% chance of success Still in development / testing
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 7 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 1 / 150 |
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 28 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 233 on average | 28 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 191 on average | 357 / 400 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 5 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RustyNation.net - Classic Rust: what is it?
Too few wipes of RustyNation.net - Classic Rust are recorded to confirm its schedule, so its tag is followed by the prediction. Friday 30 October at 04:32 UTC is the date of its next wipe. 5 days 3 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
How is wipe day run on RustyNation.net - Classic Rust?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
About the server
What does the record show for the uptime and current status of RustyNation.net - Classic Rust?
This release records RustyNation.net - Classic Rust as online. About 20 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 19 September 2026.
What does the performance record of RustyNation.net - Classic Rust show?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 57. Buildings, deployables and everything else in the world took the entity count to 78,952. Memory use reached 2,913 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for RustyNation.net - Classic Rust?
In North America RustyNation.net - Classic Rust lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 74.91.119.65:28015 it is addressed.
What version of Rust has been recorded on RustyNation.net - Classic Rust?
The version in use on RustyNation.net - Classic Rust is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust stands at 0 players from 100 slots in this release. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is RustyNation.net - Classic Rust placed?
This release ranks RustyNation.net - Classic Rust at #15,400 for seven-day player hours, #1,542 in North America, inside the top 69% of ranked servers.
Tag details
Where does RustyNation.net - Classic Rust appear among the Rust Census lists and filters?
The Rust Census lists that RustyNation.net - Classic Rust fits are: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on RustyNation.net - Classic Rust?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America are the tags RustyNation.net - Classic Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for RustyNation.net - Classic Rust?
The procedural map on RustyNation.net - Classic Rust is generated by the game, measures 4,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is RustyNation.net - Classic Rust configured, and what rules does it keep?
No gather rate is recorded for RustyNation.net - Classic Rust in its name. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join RustyNation.net - Classic Rust?
Enter client.connect 74.91.119.65:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://rustynation.net/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players 100 slots are available. |
ts0 | Group limit The team system is off. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.