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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,262 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[US] Skippy's Test Lab | 5x | PVE |

NA 74.79.99.27:28015 checked 11d ago

5x monthly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (05:10 UTC)
Source
Live server queries
Server address
74.79.99.27:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#14,183

top 65% · #1480 in NA

Last wipe

25d ago

monthly schedule

Next wipe

8d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #14,183 of all ranked servers, the top 65%, and #1480 in NA, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Skippy's Test Lab | 5x | PVE |

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

Usual gap

2 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 5hThu 5 Nov, 19:00 UTCForce wipe FW
36d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:12 UTC25d ago 1 – running 1
Thu 1 Oct, 20:00 UTC FW26d ago 1 – 1.1 days 1
Tue 29 Sep, 22:27 UTC28d ago 1 – 1.9 days 0
Sun 27 Sep, 20:43 UTC30d ago 1 halved by day 1 2.1 days 0
Sat 26 Sep, 22:43 UTC31d ago 1 – 0.9 days 0
Wed 23 Sep, 03:04 UTC35d ago 1 held half 3.8 days 1
Sun 20 Sep, 03:45 UTC38d ago 2 held half 3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Skippy's Test Lab | 5x | PVE |

4500 · seed 1337

Map of [US] Skippy's Test Lab |  5x  | PVE |

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 4: Characteristics of [US] Skippy's Test Lab | 5x | PVE |

What the server publishes and what was recorded

Address74.79.99.27:28015
RegionNA
Max players20
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 23:12 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Skippy’s Test Lab This is where I mess around with custom plugins, test weird ideas, build stuff, break stuff, and see what actually works. Expect custom systems, experiments, events, map changes, and the occasional “well… that wasn’t supposed to happen.” It’s a laid-back place to explore, mess around, help test things, and see what we can make Rust do. Things may change without warning — that’s kinda the point. Come poke around. Weird ideas welcome.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average1 / 200
AnythingGoes | 100x PvP | No BP | Kits | MyMiniNA · groups of 16+ · 100x · monthly · 4 on average6 / 50
Builders Like UsNA · groups of 32+ · monthly · 2 on average2 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 16+ · monthly · 1 on average0 / 200
Zyzzx's Hangout2NA · groups of 8+ · monthly · 1 on average0 / 50
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average44 / 999

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [US] Skippy's Test Lab | 5x | PVE |: what is it?

The force wipe is the only wipe [US] Skippy's Test Lab | 5x | PVE | takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 25 days 14 hours. Its tags carry a monthly wipe schedule.

On [US] Skippy's Test Lab | 5x | PVE |, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If not, it dropped below half by day 1.

About the server

What does the record show for the uptime and current status of [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | is offline at the time of this release; it was last seen 11 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for [US] Skippy's Test Lab | 5x | PVE |?

With its NA tag, [US] Skippy's Test Lab | 5x | PVE | lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 74.79.99.27:28015 is its address.

What version of Rust has been recorded on [US] Skippy's Test Lab | 5x | PVE |?

Rust network protocol 2634 and build 167781 on Windows is the version [US] Skippy's Test Lab | 5x | PVE | runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | is offline at present; its last recording was 11 days 8 hours ago.

How does [US] Skippy's Test Lab | 5x | PVE | compare with other servers in the rankings?

On player hours over the last seven days [US] Skippy's Test Lab | 5x | PVE | stands at #14,183, #1,480 in North America, in the top 65% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover [US] Skippy's Test Lab | 5x | PVE |?

These Rust Census lists include [US] Skippy's Test Lab | 5x | PVE |: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

The tags on [US] Skippy's Test Lab | 5x | PVE |: what do they indicate?

These are the tags [US] Skippy's Test Lab | 5x | PVE | publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for [US] Skippy's Test Lab | 5x | PVE |?

The procedural map on [US] Skippy's Test Lab | 5x | PVE | is generated by the game, measures 4,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On [US] Skippy's Test Lab | 5x | PVE |, what rules and settings are in force?

The name of [US] Skippy's Test Lab | 5x | PVE | records a gather rate of 5x. The group cap stands at 8 players, the default for the game. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join [US] Skippy's Test Lab | 5x | PVE |?

You can open the console in Rust with F1 and enter client.connect 74.79.99.27:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.