Statistical profileOffline
test server
74.36.211.253:28015 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,032
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,032 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test server
What the server publishes and what was recorded
| Address | 74.36.211.253:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:01 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 588 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 40 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 140 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on test server?
The rhythm of test server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 1 hours have passed since this world was made.
About the server
How reliable is test server, and is it online now?
The latest count records test server as offline, last seen 27 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 1 October 2026.
What location has been recorded for test server?
A region is not published by test server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 74.36.211.253:28015 it is addressed.
What version of Rust has been recorded on test server?
This release lists test server on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on test server?
At this release test server is offline, having last been seen 27 days 1 hours ago.
How does test server compare with other servers in the rankings?
The rank for test server is #16,032 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does test server appear among the Rust Census lists and filters?
These Rust Census lists include test server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on test server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags test server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for test server?
A procedural map runs on test server, generated by the game.
On test server, what rules and settings are in force?
No gather rate is recorded for test server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to test server?
You can open the console in Rust with F1 and enter client.connect 74.36.211.253:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.